forked from 0ad/0ad
Escape special character.
This was SVN commit r15975.
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30b7a34112
commit
1b91421e5e
@ -676,38 +676,36 @@ function updateGroups()
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function updateDebug()
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{
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var simState = GetSimState();
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var debug = Engine.GetGUIObjectByName("debug");
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let simState = GetSimState();
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let debug = Engine.GetGUIObjectByName("debug");
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if (Engine.GetGUIObjectByName("devDisplayState").checked)
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{
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debug.hidden = false;
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}
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else
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if (!Engine.GetGUIObjectByName("devDisplayState").checked)
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{
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debug.hidden = true;
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return;
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}
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var conciseSimState = deepcopy(simState);
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conciseSimState.players = "<<<omitted>>>";
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var text = "simulation: " + uneval(conciseSimState);
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debug.hidden = false;
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var selection = g_Selection.toList();
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let conciseSimState = deepcopy(simState);
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conciseSimState.players = "<<<omitted>>>";
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let text = "simulation: " + uneval(conciseSimState);
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let selection = g_Selection.toList();
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if (selection.length)
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{
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var entState = GetExtendedEntityState(selection[0]);
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let entState = GetExtendedEntityState(selection[0]);
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if (entState)
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{
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var template = GetTemplateData(entState.template);
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let template = GetTemplateData(entState.template);
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text += "\n\nentity: {\n";
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for (var k in entState)
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for (let k in entState)
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text += " "+k+":"+uneval(entState[k])+"\n";
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text += "}\n\ntemplate: " + uneval(template);
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}
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}
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debug.caption = text;
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debug.caption = text.replace(/\[/g, "\\[");
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}
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function updatePlayerDisplay()
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