forked from 0ad/0ad
Warn about some obsolete documentation
This was SVN commit r8331.
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WARNING: This file is almost entirely wrong. Do not believe what it says.
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(But some parts (particularly the non-gameplay-related parts) may still be
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correct and useful. TODO: extract the parts that are still relevant.)
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===============================================================================
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This is a function reference for scripters and modders.
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entity = an object which represents a unit in the game. Each entity has its own set of functions and attributes.
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