forked from 0ad/0ad
This was SVN commit r4634.
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@ -12,12 +12,12 @@
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<animation event="0.5" file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="melee" speed="300"/>
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<animation event="0.5" file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="melee" speed="300"/>
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</animations>
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<mesh>skeletal/m_tunic_c.pmd</mesh>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/hele_alexander.xml" attachpoint="helmet"/>
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<prop actor="props/units/heads/head_alexander.xml" attachpoint="head"/>
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<prop actor="props/units/weapons/xiphos_alexander.xml" attachpoint="r_hand"/>
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<prop actor="props/units/cape_alexander.xml" attachpoint="back"/>
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<prop actor="props/units/cape_b.xml" attachpoint="back"/>
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</props>
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<texture>skeletal/hele_alexander.dds</texture>
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</variant>
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