forked from 0ad/0ad
[Gameplay] Move Persian Immortals to the Barracks, make them cheaper, weaker. Now they can be massed more easily, but not be OP.
Patch by: @real_tabasco_sauce Comments from: @borg- Accepted by: @wowgetoffyourcellphone Differential Revision: https://code.wildfiregames.com/D5202 This was SVN commit r27990.
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@ -15,7 +15,6 @@
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{ "notciv": "athen" },
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{ "notciv": "cart" },
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{ "notciv": "han" },
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{ "notciv": "pers" },
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{ "notciv": "sele" },
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{ "notciv": "spart" }
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]
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@ -7,6 +7,7 @@
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<Trainer>
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<Entities datatype="tokens">
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-units/{civ}/champion_infantry_archer
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units/{civ}/champion_infantry
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</Entities>
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</Trainer>
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<VisualActor>
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@ -1,7 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_infantry_spearman">
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<Attack>
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<Melee>
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<Damage>
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<Hack op="mul">0.85</Hack>
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<Pierce op="mul">0.85</Pierce>
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</Damage>
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</Melee>
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</Attack>
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<Health>
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<Max>140</Max>
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<Max>120</Max>
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</Health>
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<Identity>
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<Civ>pers</Civ>
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@ -10,26 +18,38 @@
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<SpecificName>Anušiya</SpecificName>
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<VisibleClasses datatype="tokens">Immortal</VisibleClasses>
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<Icon>units/pers/champion_infantry.png</Icon>
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<Requirements>
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<Techs datatype="tokens">-phase_city unlock_champion_infantry</Techs>
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</Requirements>
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</Identity>
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<Cost>
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<Resources>
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<food>50</food>
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<wood>30</wood>
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<metal>50</metal>
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</Resources>
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</Cost>
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<Resistance>
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<Entity>
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<Damage>
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<Hack op="add">-3</Hack>
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<Pierce op="add">-3</Pierce>
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<Hack op="add">-2</Hack>
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<Pierce op="add">-1</Pierce>
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</Damage>
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</Entity>
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</Resistance>
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<Loot>
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<food>5</food>
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<wood>3</wood>
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<metal>5</metal>
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</Loot>
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<Upgrade>
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<Immortal_archer>
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<Entity>units/pers/champion_infantry_archer_upgrade</Entity>
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<Tooltip>Switch to using the bow and arrow.</Tooltip>
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<Variant>upgrading</Variant>
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<Time>8</Time>
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<Time>6</Time>
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</Immortal_archer>
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</Upgrade>
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<UnitMotion>
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<WalkSpeed op="mul">0.9</WalkSpeed>
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</UnitMotion>
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<VisualActor>
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<Actor>units/persians/infantry_spearman_c2.xml</Actor>
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</VisualActor>
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@ -1,7 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit_champion_infantry_archer">
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<Attack>
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<Ranged>
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<Damage>
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<Pierce op="mul">0.85</Pierce>
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</Damage>
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</Ranged>
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</Attack>
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<Health>
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<Max>140</Max>
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<Max>120</Max>
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</Health>
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<Identity>
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<Civ>pers</Civ>
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@ -11,16 +18,28 @@
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<VisibleClasses datatype="tokens">Immortal</VisibleClasses>
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<Icon>units/pers/champion_infantry_archer.png</Icon>
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</Identity>
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<Loot>
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<food>5</food>
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<wood>3</wood>
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<metal>5</metal>
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</Loot>
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<Resistance>
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<Entity>
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<Damage>
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<Hack op="add">-1</Hack>
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</Damage>
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</Entity>
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</Resistance>
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<Upgrade>
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<Immortal_spearman>
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<Entity>units/pers/champion_infantry</Entity>
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<Tooltip>Switch to using a spear and shield.</Tooltip>
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<Variant>upgrading</Variant>
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<Time>8</Time>
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<Time>6</Time>
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</Immortal_spearman>
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</Upgrade>
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<UnitMotion>
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<WalkSpeed op="mul">0.79</WalkSpeed>
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<WalkSpeed op="mul">0.88</WalkSpeed>
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</UnitMotion>
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<VisualActor>
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<Actor>units/persians/infantry_archer_c.xml</Actor>
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