forked from 0ad/0ad
[Gameplay] Differentiate Macedonia
Patch by @borg- Accepted by: @real_tabasco_sauce, @chrstgtr Differential Revision: https://code.wildfiregames.com/D5096 This was SVN commit r27828.
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@ -3,6 +3,10 @@
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<Identity>
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<Civ>mace</Civ>
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<SpecificName>Hoplothēkē</SpecificName>
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<VisibleClasses datatype="tokens">-City Town</VisibleClasses>
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<Requirements>
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<Techs datatype="tokens">-phase_city phase_town</Techs>
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</Requirements>
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</Identity>
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<VisualActor>
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<Actor>structures/hellenes/workshop.xml</Actor>
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@ -4,6 +4,9 @@
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<Civ>mace</Civ>
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<SpecificName>Oxybelḗs</SpecificName>
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<Icon>units/hele/siege_oxybeles_packed.png</Icon>
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<Requirements>
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<Techs datatype="tokens">-phase_city phase_town</Techs>
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</Requirements>
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</Identity>
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<Pack>
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<Entity>units/mace/siege_oxybeles_unpacked</Entity>
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