forked from 0ad/0ad
Fix garrison flags on Persian buildings + clean up some actors
This was SVN commit r18311.
This commit is contained in:
parent
4048c0e03c
commit
3cf766126b
@ -8,7 +8,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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@ -29,12 +29,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -24,12 +24,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -26,12 +26,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -14,7 +14,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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@ -19,7 +19,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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@ -36,12 +36,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -1,6 +1,15 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant name="base" frequency="1">
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="House A">
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<mesh>structural/pers_house_a.dae</mesh>
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@ -9,9 +18,6 @@
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<prop actor="props/structures/persians/house_a_plants.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_house_a.png" name="aoTex"/>
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</textures>
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</variant>
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@ -21,9 +27,6 @@
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<prop actor="props/structures/decals/dirt_small.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_house_b.png" name="aoTex"/>
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</textures>
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</variant>
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@ -34,9 +37,6 @@
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<prop actor="props/structures/persians/house_c_plants.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_house_c.png" name="aoTex"/>
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</textures>
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</variant>
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@ -47,15 +47,12 @@
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<prop actor="props/structures/persians/house_d_plants.xml" attachpoint="root"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_house_d.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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@ -26,9 +26,6 @@
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<prop actor="props/structures/persians/market_a_stall7.xml" attachpoint="stall7" minheight="-20" maxheight="2"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_market_a.png" name="aoTex"/>
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</textures>
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</variant>
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@ -44,15 +41,12 @@
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<prop actor="props/structures/persians/market_b_stall7.xml" attachpoint="stall7" minheight="-20" maxheight="2"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_market_b.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
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@ -16,12 +16,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -13,7 +13,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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@ -11,12 +11,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -11,7 +11,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
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@ -2,27 +2,10 @@
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="scouttowera">
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<variant name="base" frequency="1">
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<animations>
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<animation event="0.5" load="0" name="attack_ranged" speed="100"/>
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</animations>
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<mesh>structural/pers_scout_tower_a.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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</props>
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<textures>
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<texture file="structural/pers_struct.png" name="baseTex"/>
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<texture file="structural/pers_struct_norm.png" name="normTex"/>
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<texture file="structural/pers_struct_spec.png" name="specTex"/>
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<texture file="structural/ao/pers_defense_tower.png" name="aoTex"/>
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</textures>
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</variant>
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<variant frequency="1" name="scouttowerb">
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<animations>
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<animation event="0.5" load="0" name="attack_ranged" speed="100"/>
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</animations>
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<mesh>structural/pers_scout_tower_a.dae</mesh>
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<props>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
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<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
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@ -36,12 +19,23 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant frequency="1" name="scouttowera">
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<mesh>structural/pers_scout_tower_a.dae</mesh>
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</variant>
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<variant frequency="1" name="scouttowerb">
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<mesh>structural/pers_scout_tower_a.dae</mesh>
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</variant>
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</group>
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<group>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -20,12 +20,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -15,7 +15,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
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@ -16,12 +16,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -8,7 +8,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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@ -14,7 +14,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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@ -8,7 +8,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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@ -8,7 +8,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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@ -8,7 +8,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop actor="particle/destruction_dust_small.xml" attachpoint="root"/>
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@ -13,12 +13,15 @@
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</variant>
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</group>
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<group>
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<variant frequency="1" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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</group>
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<group>
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<variant name="alive" frequency="1"/>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -20,7 +20,7 @@
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="ungarrisoned" frequency="1"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_persians.xml" attachpoint="garrisoned"/>
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