forked from 0ad/0ad
Removed old ugly Roman arch.
This was SVN commit r10972.
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a17eccae68
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@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_structure_special">
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<Footprint>
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<Square width="15.5" depth="6.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Identity>
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<Civ>rome</Civ>
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<SpecificName>Triumphal Arch</SpecificName>
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<History>An arch dedicated to Mars, the Roman god of war.</History>
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</Identity>
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<VisualActor>
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<Actor>props/structures/romans/arch.xml</Actor>
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</VisualActor>
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</Entity>
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@ -1,11 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Base">
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<mesh>props/rome_arch_a.dae</mesh>
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<texture>structural/rome_struct_2.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -5,9 +5,9 @@
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<variant>
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<mesh>structural/wonder_colosseum_main.dae</mesh>
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<props>
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<prop actor="props/structures/miscellaneous/colosseum_details.xml" attachpoint="root"/>
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<prop actor="props/structures/miscellaneous/colosseum_interior.xml" attachpoint="root"/>
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<prop actor="props/structures/miscellaneous/colosseum_roof.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/colosseum_details.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/colosseum_interior.xml" attachpoint="root"/>
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<prop actor="props/structures/romans/colosseum_roof.xml" attachpoint="root"/>
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</props>
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<texture>null_white.dds</texture>
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</variant>
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BIN
binaries/data/mods/public/art/meshes/props/rome_arch_a.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/props/rome_arch_a.dae
(Stored with Git LFS)
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