forked from 0ad/0ad
prevent error when switching perspective to gaia
This was SVN commit r16145.
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@ -648,7 +648,10 @@ GuiInterface.prototype.GetStartedResearch = function(player)
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GuiInterface.prototype.GetBattleState = function(player)
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{
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var cmpBattleDetection = QueryPlayerIDInterface(player, IID_BattleDetection);
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if (cmpBattleDetection)
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return cmpBattleDetection.GetState();
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else
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return false;
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};
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// Returns a list of ongoing attacks against the player.
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