forked from 0ad/0ad
Seleucid civ center placeholder
This was SVN commit r16102.
This commit is contained in:
parent
8441a3f8d6
commit
5bad08d66b
@ -1,52 +1,49 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Seleucid_Civic_Centre">
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/mace_cc_struct.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/macedonians/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_nature.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/sele_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/hele_struct_norm.png" name="normTex"/>
|
||||
<texture file="structural/hele_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/mace_civic_centre.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="Idle"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_decor.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_props_a.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_trees.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_struct_b.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_tiles.xml" attachpoint="root"/>
|
||||
<prop actor="props/structures/macedonians/civic_centre_shields.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans.xml</material>
|
||||
</actor>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<actor version="1">
|
||||
<castshadow/>
|
||||
<group>
|
||||
<variant frequency="1" name="Seleucid_Civic_Centre">
|
||||
<animations>
|
||||
<animation event="0.5" load="0.0" name="attack_ranged" speed="100"/>
|
||||
</animations>
|
||||
<mesh>structural/sele_civ_center.dae</mesh>
|
||||
<props>
|
||||
<prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
|
||||
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
|
||||
<prop actor="flora/trees/palm_cretan_date_short.xml" attachpoint="bush" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/palm_cretan_date_short.xml" attachpoint="bush_1" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/palm_cretan_date.xml" attachpoint="bush_2" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/palm_cretan_date.xml" attachpoint="bush_3" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush_4" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush_5" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush_6" maxheight="20" minheight="-20"/>
|
||||
<prop actor="flora/trees/mediterranean_cypress.xml" attachpoint="bush_7" maxheight="20" minheight="-20"/>
|
||||
<prop actor=""/>
|
||||
</props>
|
||||
<textures>
|
||||
<texture file="structural/Sele_struct_2.png" name="baseTex"/>
|
||||
<texture file="structural/Sele_struct_2.png" name="normTex"/>
|
||||
<texture file="structural/Sele_struct_2.png" name="specTex"/>
|
||||
<texture file="structural/ao/sele_civic_center.png" name="aoTex"/>
|
||||
</textures>
|
||||
</variant>
|
||||
</group>
|
||||
<group>
|
||||
<variant frequency="100" name="Idle"/>
|
||||
<variant name="garrisoned">
|
||||
<props>
|
||||
<prop actor="props/special/common/garrison_flag_seleucids.xml" attachpoint="garrisoned"/>
|
||||
</props>
|
||||
</variant>
|
||||
<variant name="death">
|
||||
<props>
|
||||
<prop attachpoint="garrisoned"/>
|
||||
<prop actor="particle/destruction_smoke_small.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
|
||||
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
|
||||
</props>
|
||||
</variant>
|
||||
</group>
|
||||
<material>player_trans_ao.xml</material>
|
||||
</actor>
|
||||
|
BIN
binaries/data/mods/public/art/meshes/structural/sele_civ_center.dae
(Stored with Git LFS)
BIN
binaries/data/mods/public/art/meshes/structural/sele_civ_center.dae
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/sele_civic_center.png
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/public/art/textures/skins/structural/ao/sele_civic_center.png
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Entity parent="template_structure_civic_civil_centre">
|
||||
<Health>
|
||||
<SpawnEntityOnDeath>rubble/rubble_hele_cc</SpawnEntityOnDeath>
|
||||
@ -19,6 +19,6 @@
|
||||
</Entities>
|
||||
</ProductionQueue>
|
||||
<VisualActor>
|
||||
<Actor>structures/macedonians/civic_centre.xml</Actor>
|
||||
<Actor>structures/seleucids/civic_center.xml</Actor>
|
||||
</VisualActor>
|
||||
</Entity>
|
||||
|
Loading…
Reference in New Issue
Block a user