Hero Thermistocles!

This was SVN commit r2989.
This commit is contained in:
Wijitmaker 2005-10-23 05:26:49 +00:00
parent aba61336b7
commit 5bf15b107d
11 changed files with 103 additions and 11 deletions

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="Base">
<mesh>props/helmet/hele_helmet_p.pmd</mesh>
<texture>props/helmet/hele_thermistocles.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -11,19 +11,16 @@
</group>
<group>
<variant name="M">
<variant name="m">
<texture>props/shield/hele_round_m.dds</texture>
</variant>
<variant name="T">
<variant name="t">
<texture>props/shield/hele_round_t.dds</texture>
</variant>
<variant name="K">
<variant name="k">
<texture>props/shield/hele_round_k.dds</texture>
</variant>
<variant name="E">
<texture>props/shield/hele_round_e.dds</texture>
</variant>
<variant name="F">
<variant name="f">
<texture>props/shield/hele_round_f.dds</texture>
</variant>
</group>

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@ -0,0 +1,23 @@
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant name="base">
<mesh>props/shield/round_h_f.pmd</mesh>
<props>
<prop actor="props/units/shields/hele_round_back.xml" attachpoint="back"/>
</props>
</variant>
</group>
<group>
<variant name="e">
<texture>props/shield/hele_round_e.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<animations>
<animation file="biped/dudeidle.psa" name="Idle" speed="200"/>
<animation file="biped/dudewalk_swordshield.psa" name="Walk" speed="20"/>
<animation file="biped/dudebuild.psa" name="Build" speed="150"/>
<animation file="biped/dudechop.psa" name="Chop" speed="150"/>
<animation file="biped/dudedeath_sword.psa" name="Death" speed="200"/>
<animation file="biped/dudedecay_sword.psa" name="Decay" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_a.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_b.psa" name="Attack" speed="100"/>
<animation event="0.5" file="biped/inf_sword_shield_atk_c.psa" name="Attack" speed="100"/>
</animations>
<mesh>skeletal/m_tunic_b.pmd</mesh>
<props>
<prop actor="props/units/heads/hele_thermistocles.xml" attachpoint="helmet"/>
<prop actor="props/units/heads/head_hele_h.xml" attachpoint="head"/>
<prop actor="props/units/weapons/xiphos_alexander.xml" attachpoint="r_hand"/>
<prop actor="props/units/shields/hele_round_thermistocles.xml" attachpoint="shield"/>
</props>
<texture>skeletal/hele_themistocles.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<Entity Parent="template_unit_infantry_melee_isw">
<Traits>
<Id
civ_code="hele"
civ="Hellenes"
internal_only="false"
specific="Thermistocles"
history="The general whom persuaded the Athenians to invest their income from silver mines in a war navy of 200 Triremes. A key figure during the Persian Wars, he commanded the victorious Athenian navy at the decisive battle of Salamis in 479 BC. Later, he pursued an active policy against the Persians in the Aegean, thereby laying the foundations of future Athenian power. Ostracised by the Athenians, he was forced to flee to the protection of the Persians."
/>
</Traits>
<Actor>units/hellenes/thermistocles.xml</Actor>
</Entity>