forked from 0ad/0ad
Some extra entity rank and looting attributes.
This was SVN commit r1341.
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parent
419a1e0a7d
commit
5eb9480bf1
@ -16,6 +16,17 @@
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type.unit.group.citizensoldier="true"
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type.unit.group.worker="true"
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/>
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<Transform
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upreq="900"
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upcurr="0"
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/>
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<Loot
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up="20"
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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</Traits>
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<Footprint Radius="1.5"/>
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<Actions>
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@ -11,5 +11,12 @@
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type.unit.group.hero="true"
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type.unit.material.organic="true"
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/>
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<Loot
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up="1000"
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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</Traits>
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</Entity>
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@ -16,5 +16,16 @@
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type.unit.group.citizensoldier="true"
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type.unit.group.worker="true"
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/>
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<Transform
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upreq="600"
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upcurr="0"
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/>
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<Loot
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up="10"
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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</Traits>
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</Entity>
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@ -10,5 +10,12 @@
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type.unit.group.military="true"
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type.unit.material.mechanical="true"
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/>
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<Loot
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up="0"
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food="0"
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wood="20"
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stone="0"
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ore="0"
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/>
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</Traits>
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</Entity>
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@ -10,5 +10,12 @@
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type.unit.group.military="true"
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type.unit.group.superunit="true"
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/>
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<Loot
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up="50"
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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</Traits>
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</Entity>
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@ -8,5 +8,12 @@
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class2="Support"
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type.unit.support="true"
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/>
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<Loot
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up="1"
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food="1"
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wood="1"
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stone="1"
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ore="1"
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/>
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</Traits>
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</Entity>
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