Don't mix locally installed python libs when building

Patch by: @baco
Differential Revision: https://code.wildfiregames.com/D4776
This was SVN commit r27084.
This commit is contained in:
Stan 2022-09-01 20:49:16 +00:00
parent 6e8e6e986d
commit 6acc4b4a5b
2 changed files with 2 additions and 1 deletions

View File

@ -38,6 +38,7 @@
{ "nick": "ArnH", "name": "Arno Hemelhof" },
{ "nick": "Aurium", "name": "Aurélio Heckert" },
{ "nick": "azayrahmad", "name": "Aziz Rahmad" },
{ "nick": "baco", "name": "Dionisio E Alonso" },
{ "nick": "badmadblacksad", "name": "Martin F" },
{ "nick": "badosu", "name": "Amadeus Folego" },
{ "nick": "bb", "name": "Bouke Jansen" },

View File

@ -93,7 +93,7 @@ if [ "`uname -s`" != "Darwin" ]; then
(cd ../../libraries/source/fcollada && MAKE=${MAKE} JOBS=${JOBS} ./build.sh) || die "FCollada build failed"
echo
if [ "$with_system_mozjs" = "false" ]; then
(cd ../../libraries/source/spidermonkey && MAKE=${MAKE} JOBS=${JOBS} ./build.sh) || die "SpiderMonkey build failed"
(cd ../../libraries/source/spidermonkey && MAKE=${MAKE} JOBS=${JOBS} PYTHONNOUSERSITE=true ./build.sh) || die "SpiderMonkey build failed"
fi
echo
if [ "$with_system_nvtt" = "false" ] && [ "$without_nvtt" = "false" ]; then