This was SVN commit r5913.

This commit is contained in:
Michael D. Hafer 2008-05-07 22:10:31 +00:00
parent 08e8011960
commit 6fe0c0d7a3
14 changed files with 24 additions and 16 deletions

View File

@ -12,6 +12,10 @@
<mesh>props/helmet/hele_helmet_t.pmd</mesh>
<texture>props/helmet/hele_a1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Boeotian-Tinned">
<mesh>props/helmet/hele_helmet_u.pmd</mesh>
<texture>props/helmet/hele_a2.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Attic-Hellenic">
<mesh>props/helmet/hele_helmet_i.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>

View File

@ -6,7 +6,7 @@
<group>
<variant frequency="1" name="Helmet-Pylos">
<mesh>props/helmet/hele_helmet_a.pmd</mesh>
<texture>props/helmet/hele_a1.dds</texture>
<texture>props/helmet/hele_a3.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Boeotian">
<mesh>props/helmet/hele_helmet_t.pmd</mesh>

View File

@ -6,7 +6,7 @@
<group>
<variant frequency="1" name="helmet-a">
<mesh>props/helmet/hele_helmet_a.pmd</mesh>
<texture>props/helmet/hele_a1.dds</texture>
<texture>props/helmet/hele_a3.dds</texture>
</variant>
</group>

View File

@ -6,7 +6,7 @@
<group>
<variant frequency="1" name="Helmet-Illyrian-later">
<mesh>props/helmet/hele_helmet_l.pmd</mesh>
<texture>props/helmet/hele_b1.dds</texture>
<texture>props/helmet/hele_c1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Illyrian-Crested">
<mesh>props/helmet/hele_helmet_k.pmd</mesh>
@ -18,11 +18,11 @@
</variant>
<variant frequency="1" name="Helmet-Chalcidean-Crested">
<mesh>props/helmet/hele_helmet_q.pmd</mesh>
<texture>props/helmet/hele_e1.dds</texture>
<texture>props/helmet/hele_f1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Pilos-Crested">
<mesh>props/helmet/hele_helmet_j.pmd</mesh>
<texture>props/helmet/hele_a1.dds</texture>
<texture>props/helmet/hele_a3.dds</texture>
</variant>
</group>

View File

@ -8,8 +8,7 @@
<animations>
<animation file="infantry/sword/attack/isw_s_em_04.psa" name="Idle" speed="1"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_def_06.psa" name="Melee" speed="100"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="5"/>
<animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="10"/>
<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>

View File

@ -8,8 +8,7 @@
<animations>
<animation file="infantry/sword/attack/isw_s_em_04.psa" name="Idle" speed="1"/>
<animation file="biped/walk_spearshield.psa" name="Walk" speed="20"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_a.psa" name="Melee" speed="100"/>
<animation event="0.5" file="biped/inf_spear_shield_atk_b.psa" name="Melee" speed="100"/>
<animation event="0.5" file="infantry/sword/attack/isw_s_off_05.psa" name="Melee" speed="100"/>
<animation file="infantry/sword/move/run/isw_s_off_01.psa" name="Run" speed="5"/>
<animation file="infantry/sword/move/run/isw_s_def_02.psa" name="Run" speed="10"/>
<animation file="infantry/sword/move/run/isw_s_em_03.psa" name="Run" speed="10"/>

View File

@ -23,7 +23,7 @@
<group>
<variant frequency="1" name="Texture">
<texture>skeletal/hele_isp_b.dds</texture>
<texture>skeletal/hele_isp_b_2.dds</texture>
</variant>
</group>

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