forked from 0ad/0ad
This was SVN commit r6446.
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="1" name="Scorpio">
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<mesh>structural/rome_siege_scorpio.dae</mesh>
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<texture>structural/hele_siege.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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