#2 new Greek female textures, new Spartan Dokana shield texture, and various actor changes.

This was SVN commit r4972.
This commit is contained in:
Michael D. Hafer 2007-04-01 02:45:46 +00:00
parent 1e396719d8
commit 89ff231faa
16 changed files with 62 additions and 19 deletions

View File

@ -8,6 +8,10 @@
<mesh>props/helmet/hele_helmet_k.pmd</mesh>
<texture>props/helmet/hele_b1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Illyrian-Later-Crested">
<mesh>props/helmet/hele_helmet_l.pmd</mesh>
<texture>props/helmet/hele_c1.dds</texture>
</variant>
<variant frequency="1" name="Helmet-Attic-Crested">
<mesh>props/helmet/hele_helmet_s.pmd</mesh>
<texture>props/helmet/hele_h1.dds</texture>

View File

@ -4,10 +4,18 @@
<castshadow/>
<group>
<variant frequency="1" name="helmet-spartan">
<variant frequency="2" name="helmet-spartan-transverse">
<mesh>props/helmet/hele_helmet_p.pmd</mesh>
<texture>props/helmet/hele_su1.dds</texture>
</variant>
<variant frequency="5" name="helmet-spartan-vertical">
<mesh>props/helmet/hele_helmet_o.pmd</mesh>
<texture>props/helmet/hele_su1.dds</texture>
</variant>
<variant frequency="1" name="helmet-spartan-champion">
<mesh>props/helmet/hele_helmet_f.pmd</mesh>
<texture>props/helmet/hele_su1_laurel.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>

View File

@ -40,8 +40,11 @@
<variant frequency="1" name="shield-mora-gorgon">
<texture>props/shield/hele_spartan_f.dds</texture>
</variant>
<variant frequency="1" name="shield-dokana">
<texture>props/shield/hele_spartan_dokana.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
<material>basic_trans.xml</material>
</actor>

View File

@ -13,29 +13,32 @@
</group>
<group>
<variant frequency="1" name="shield-mora-a">
<variant frequency="2" name="shield-mora-a">
<texture>props/shield/hele_spartan_a.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-b">
<variant frequency="2" name="shield-mora-b">
<texture>props/shield/hele_spartan_b.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-c">
<variant frequency="2" name="shield-mora-c">
<texture>props/shield/hele_spartan_c.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-d">
<variant frequency="2" name="shield-mora-d">
<texture>props/shield/hele_spartan_d.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-e">
<variant frequency="2" name="shield-mora-e">
<texture>props/shield/hele_spartan_e.dds</texture>
</variant>
<variant frequency="2" name="shield-mora-gorgon">
<texture>props/shield/hele_spartan_f.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-skiritai">
<texture>props/shield/hele_spartan_skiritai.dds</texture>
</variant>
<variant frequency="1" name="shield-mora-gorgon">
<texture>props/shield/hele_spartan_f.dds</texture>
<variant frequency="1" name="shield-dokana">
<texture>props/shield/hele_spartan_dokana.dds</texture>
</variant>
</group>
<material>player_trans.xml</material>
<material>basic_trans.xml</material>
</actor>

View File

@ -21,7 +21,7 @@
<group>
<variant frequency="1" name="horse-color-palamino">
<colour>255 232 66</colour>
<colour>188 159 44</colour>
<texture>skeletal/horse_hele_b.dds</texture>
</variant>
<variant frequency="1" name="horse-color-strawberryroan">

View File

@ -21,7 +21,7 @@
<group>
<variant frequency="1" name="horse-color-palamino">
<colour>255 232 66</colour>
<colour>204 188 79</colour>
<texture>skeletal/horse_hele_b.dds</texture>
</variant>
<variant frequency="1" name="horse-color-strawberryroan">
@ -29,7 +29,7 @@
<texture>skeletal/horse_hele_c.dds</texture>
</variant>
<variant frequency="1" name="horse-color-dun">
<colour>255 136 4</colour>
<colour>196 103 0</colour>
<texture>skeletal/horse_hele_a.dds</texture>
</variant>
</group>

View File

@ -32,20 +32,33 @@
<group>
<variant frequency="2" name="Dress-Light Brown">
<mesh>skeletal/f_dress.pmd</mesh>
<texture>skeletal/hele_fem_a.dds</texture>
</variant>
<variant frequency="2" name="Dress-Dark Brown">
<mesh>skeletal/f_dress.pmd</mesh>
<texture>skeletal/hele_fem_b.dds</texture>
</variant>
<variant frequency="2" name="Dress-Gold">
<mesh>skeletal/f_dress.pmd</mesh>
<texture>skeletal/hele_fem_c.dds</texture>
</variant>
<variant frequency="2" name="Dress-Player Tint">
<mesh>skeletal/f_dress.pmd</mesh>
<texture>skeletal/hele_fem_d.dds</texture>
</variant>
<variant frequency="1" name="Dress-linen">
<mesh>skeletal/f_dress.pmd</mesh>
<texture>skeletal/hele_fem_e.dds</texture>
</variant>
<variant frequency="3" name="Dress-Chiton">
<mesh>skeletal/f_tunic.pmd</mesh>
<texture>skeletal/hele_fem_chiton.dds</texture>
</variant>
<variant frequency="1" name="Dress-Chiton-Linen">
<mesh>skeletal/f_tunic.pmd</mesh>
<texture>skeletal/hele_fem_chiton_linen.dds</texture>
</variant>
</group>
<group>

View File

@ -35,10 +35,10 @@
</group>
<group>
<variant frequency="2" name="tunic-a">
<variant frequency="3" name="tunic-a">
<texture>skeletal/hele_isp_b.dds</texture>
</variant>
<variant frequency="1" name="tunic-b">
<variant frequency="2" name="tunic-b">
<texture>skeletal/hele_tunic.dds</texture>
</variant>
</group>

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.