forked from 0ad/0ad
#2 new Greek female textures, new Spartan Dokana shield texture, and various actor changes.
This was SVN commit r4972.
This commit is contained in:
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1e396719d8
commit
89ff231faa
@ -8,6 +8,10 @@
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<mesh>props/helmet/hele_helmet_k.pmd</mesh>
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<mesh>props/helmet/hele_helmet_k.pmd</mesh>
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<texture>props/helmet/hele_b1.dds</texture>
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<texture>props/helmet/hele_b1.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="Helmet-Illyrian-Later-Crested">
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<mesh>props/helmet/hele_helmet_l.pmd</mesh>
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<texture>props/helmet/hele_c1.dds</texture>
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</variant>
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<variant frequency="1" name="Helmet-Attic-Crested">
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<variant frequency="1" name="Helmet-Attic-Crested">
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<mesh>props/helmet/hele_helmet_s.pmd</mesh>
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<mesh>props/helmet/hele_helmet_s.pmd</mesh>
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<texture>props/helmet/hele_h1.dds</texture>
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<texture>props/helmet/hele_h1.dds</texture>
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@ -4,10 +4,18 @@
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<castshadow/>
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<castshadow/>
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<group>
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<group>
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<variant frequency="1" name="helmet-spartan">
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<variant frequency="2" name="helmet-spartan-transverse">
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<mesh>props/helmet/hele_helmet_p.pmd</mesh>
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<mesh>props/helmet/hele_helmet_p.pmd</mesh>
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<texture>props/helmet/hele_su1.dds</texture>
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<texture>props/helmet/hele_su1.dds</texture>
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</variant>
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</variant>
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<variant frequency="5" name="helmet-spartan-vertical">
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<mesh>props/helmet/hele_helmet_o.pmd</mesh>
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<texture>props/helmet/hele_su1.dds</texture>
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</variant>
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<variant frequency="1" name="helmet-spartan-champion">
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<mesh>props/helmet/hele_helmet_f.pmd</mesh>
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<texture>props/helmet/hele_su1_laurel.dds</texture>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>player_trans.xml</material>
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@ -40,8 +40,11 @@
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<variant frequency="1" name="shield-mora-gorgon">
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<variant frequency="1" name="shield-mora-gorgon">
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<texture>props/shield/hele_spartan_f.dds</texture>
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<texture>props/shield/hele_spartan_f.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-dokana">
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<texture>props/shield/hele_spartan_dokana.dds</texture>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>basic_trans.xml</material>
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</actor>
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</actor>
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@ -13,29 +13,32 @@
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</group>
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</group>
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<group>
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<group>
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<variant frequency="1" name="shield-mora-a">
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<variant frequency="2" name="shield-mora-a">
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<texture>props/shield/hele_spartan_a.dds</texture>
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<texture>props/shield/hele_spartan_a.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-mora-b">
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<variant frequency="2" name="shield-mora-b">
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<texture>props/shield/hele_spartan_b.dds</texture>
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<texture>props/shield/hele_spartan_b.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-mora-c">
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<variant frequency="2" name="shield-mora-c">
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<texture>props/shield/hele_spartan_c.dds</texture>
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<texture>props/shield/hele_spartan_c.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-mora-d">
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<variant frequency="2" name="shield-mora-d">
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<texture>props/shield/hele_spartan_d.dds</texture>
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<texture>props/shield/hele_spartan_d.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-mora-e">
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<variant frequency="2" name="shield-mora-e">
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<texture>props/shield/hele_spartan_e.dds</texture>
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<texture>props/shield/hele_spartan_e.dds</texture>
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</variant>
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</variant>
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<variant frequency="2" name="shield-mora-gorgon">
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<texture>props/shield/hele_spartan_f.dds</texture>
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</variant>
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<variant frequency="1" name="shield-mora-skiritai">
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<variant frequency="1" name="shield-mora-skiritai">
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<texture>props/shield/hele_spartan_skiritai.dds</texture>
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<texture>props/shield/hele_spartan_skiritai.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="shield-mora-gorgon">
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<variant frequency="1" name="shield-dokana">
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<texture>props/shield/hele_spartan_f.dds</texture>
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<texture>props/shield/hele_spartan_dokana.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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<material>player_trans.xml</material>
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<material>basic_trans.xml</material>
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</actor>
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</actor>
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@ -21,7 +21,7 @@
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<group>
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<group>
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<variant frequency="1" name="horse-color-palamino">
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<variant frequency="1" name="horse-color-palamino">
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<colour>255 232 66</colour>
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<colour>188 159 44</colour>
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<texture>skeletal/horse_hele_b.dds</texture>
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<texture>skeletal/horse_hele_b.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="horse-color-strawberryroan">
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<variant frequency="1" name="horse-color-strawberryroan">
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@ -21,7 +21,7 @@
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<group>
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<group>
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<variant frequency="1" name="horse-color-palamino">
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<variant frequency="1" name="horse-color-palamino">
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<colour>255 232 66</colour>
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<colour>204 188 79</colour>
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<texture>skeletal/horse_hele_b.dds</texture>
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<texture>skeletal/horse_hele_b.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="horse-color-strawberryroan">
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<variant frequency="1" name="horse-color-strawberryroan">
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@ -29,7 +29,7 @@
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<texture>skeletal/horse_hele_c.dds</texture>
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<texture>skeletal/horse_hele_c.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="horse-color-dun">
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<variant frequency="1" name="horse-color-dun">
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<colour>255 136 4</colour>
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<colour>196 103 0</colour>
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<texture>skeletal/horse_hele_a.dds</texture>
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<texture>skeletal/horse_hele_a.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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@ -32,20 +32,33 @@
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<group>
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<group>
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<variant frequency="2" name="Dress-Light Brown">
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<variant frequency="2" name="Dress-Light Brown">
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<mesh>skeletal/f_dress.pmd</mesh>
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<texture>skeletal/hele_fem_a.dds</texture>
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<texture>skeletal/hele_fem_a.dds</texture>
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</variant>
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</variant>
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<variant frequency="2" name="Dress-Dark Brown">
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<variant frequency="2" name="Dress-Dark Brown">
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<mesh>skeletal/f_dress.pmd</mesh>
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<texture>skeletal/hele_fem_b.dds</texture>
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<texture>skeletal/hele_fem_b.dds</texture>
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</variant>
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</variant>
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<variant frequency="2" name="Dress-Gold">
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<variant frequency="2" name="Dress-Gold">
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<mesh>skeletal/f_dress.pmd</mesh>
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<texture>skeletal/hele_fem_c.dds</texture>
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<texture>skeletal/hele_fem_c.dds</texture>
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</variant>
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</variant>
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<variant frequency="2" name="Dress-Player Tint">
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<variant frequency="2" name="Dress-Player Tint">
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<mesh>skeletal/f_dress.pmd</mesh>
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<texture>skeletal/hele_fem_d.dds</texture>
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<texture>skeletal/hele_fem_d.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="Dress-linen">
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<variant frequency="1" name="Dress-linen">
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<mesh>skeletal/f_dress.pmd</mesh>
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<texture>skeletal/hele_fem_e.dds</texture>
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<texture>skeletal/hele_fem_e.dds</texture>
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</variant>
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</variant>
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<variant frequency="3" name="Dress-Chiton">
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<mesh>skeletal/f_tunic.pmd</mesh>
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<texture>skeletal/hele_fem_chiton.dds</texture>
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</variant>
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<variant frequency="1" name="Dress-Chiton-Linen">
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<mesh>skeletal/f_tunic.pmd</mesh>
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<texture>skeletal/hele_fem_chiton_linen.dds</texture>
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</variant>
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</group>
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</group>
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<group>
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<group>
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@ -35,10 +35,10 @@
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</group>
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</group>
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<group>
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<group>
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<variant frequency="2" name="tunic-a">
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<variant frequency="3" name="tunic-a">
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<texture>skeletal/hele_isp_b.dds</texture>
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<texture>skeletal/hele_isp_b.dds</texture>
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</variant>
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</variant>
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<variant frequency="1" name="tunic-b">
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<variant frequency="2" name="tunic-b">
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<texture>skeletal/hele_tunic.dds</texture>
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<texture>skeletal/hele_tunic.dds</texture>
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</variant>
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</variant>
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</group>
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</group>
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BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_e1.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_e1.dds
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_h1.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_h1.dds
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_su1_laurel.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/props/helmet/hele_su1_laurel.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/props/shield/hele_spartan_dokana.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/props/shield/hele_spartan_dokana.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/props/shield/hele_spartan_king.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/skins/props/shield/hele_spartan_king.dds
(Stored with Git LFS)
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_fem_chiton.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_fem_chiton.dds
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_fem_chiton_linen.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_fem_chiton_linen.dds
(Stored with Git LFS)
Normal file
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BIN
binaries/data/mods/official/art/textures/terrain/types/mediterranean/grass_mediterranean_dry_c.dds
(Stored with Git LFS)
BIN
binaries/data/mods/official/art/textures/terrain/types/mediterranean/grass_mediterranean_dry_c.dds
(Stored with Git LFS)
Binary file not shown.
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