forked from 0ad/0ad
This was SVN commit r6001.
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@ -12,7 +12,7 @@
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<animation file="cavalry/sword/attack/rider_sword_shield_atk_a.psa" name="Melee" speed="100"/>
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<animation file="cavalry/spear/attack/rider_spear_shield_atk_a.psa" name="Melee" speed="100"/>
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</animations>
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<mesh>skeletal/m_tunic_b.pmd</mesh>
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<mesh>skeletal/m_tunic_a.pmd</mesh>
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<props>
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<prop actor="props/units/heads/head_hele_a.xml" attachpoint="head"/>
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<prop actor="props/units/heads/hele_straw.xml" attachpoint="helmet"/>
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@ -23,7 +23,7 @@
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<group>
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<variant>
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<texture>skeletal/hele_isp_e_a.dds</texture>
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<texture>skeletal/hele_csw_a_1.dds</texture>
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</variant>
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</group>
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BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_csw_a_1.dds
(Stored with Git LFS)
Normal file
BIN
binaries/data/mods/official/art/textures/skins/skeletal/hele_csw_a_1.dds
(Stored with Git LFS)
Normal file
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