Fix oversight in 757b6efa43 (don't pick the "random" biome by chance when launching the game with a random biome), refs D852.

This was SVN commit r20152.
This commit is contained in:
elexis 2017-09-10 01:52:11 +00:00
parent f1e352927c
commit 9750d09032

View File

@ -1885,7 +1885,7 @@ function launchGame()
if (g_GameAttributes.settings.Biome == "random")
g_GameAttributes.settings.Biome = pickRandom(
g_GameAttributes.settings.SupportedBiomes === true ?
g_BiomeList.Id :
g_BiomeList.Id.slice(1) :
g_GameAttributes.settings.SupportedBiomes);
g_GameAttributes.settings.TriggerScripts = g_GameAttributes.settings.VictoryScripts.concat(g_GameAttributes.settings.TriggerScripts || []);