Some sound file changes to hopefully add more aural variation.

Cavalry blacksmith techs moved from City to Town.

Trying to give the female citizen the order_build soundgroup, but it
doesn't seem to work. The game seems to use order_repair for both
repairing and building. These are two different actions so should
support two different sound groups.

This was SVN commit r13427.
This commit is contained in:
Michael D. Hafer 2013-05-25 18:07:29 +00:00
parent 2c52099ddd
commit 97b28e7343
9 changed files with 22 additions and 20 deletions

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@ -12,11 +12,12 @@
<GainUpper>1.1</GainUpper>
<GainLower>0.9</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<PitchUpper>1.2</PitchUpper>
<PitchLower>0.8</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>building_collapse_large_01.ogg</Replacement>
<Path>audio/attack/destruction/</Path>
<Sound>building_collapse_large_01.ogg</Sound>
<Sound>building_collapse_large_02.ogg</Sound>
</SoundGroup>

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@ -12,8 +12,8 @@
<GainUpper>0.9</GainUpper>
<GainLower>0.5</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<PitchUpper>1.3</PitchUpper>
<PitchLower>0.7</PitchLower>
<Threshold>1</Threshold>
<Decay>3</Decay>
<Replacement>ram_attack.ogg</Replacement>

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@ -12,8 +12,8 @@
<GainUpper>0.5</GainUpper>
<GainLower>0.4</GainLower>
<RandPitch>1</RandPitch>
<PitchUpper>1.1</PitchUpper>
<PitchLower>0.9</PitchLower>
<PitchUpper>1.2</PitchUpper>
<PitchLower>0.8</PitchLower>
<Threshold>100</Threshold>
<Decay>3</Decay>
<Replacement>arrowfly_28.ogg</Replacement>

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@ -8,11 +8,11 @@
"athen": "Prometoopidion"
},
"description": "Metal armour for a horse's face.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 155},
"requirements": {"tech": "phase_city"},
"requirementsTooltip": "Unlocked in City Phase.",
"cost": {"food": 0, "wood": 0, "stone": 0, "metal": 200},
"requirements": {"tech": "phase_town"},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "armor_plates_cavalry.png",
"researchTime": 20,
"researchTime": 30,
"tooltip": "Equip your cavalry mounts with armor. All Cavalry +1 Hack armor level.",
"modifications": [{"value": "Armour/Hack", "add": 1.0}],
"affects": ["Cavalry"]

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@ -9,11 +9,11 @@
"rome": "Hasta"
},
"description": "A long spear made specifically for cavalry.",
"cost": {"food": 0, "wood": 25, "stone": 0, "metal": 135},
"requirements": {"tech": "phase_city"},
"requirementsTooltip": "Unlocked in City Phase.",
"cost": {"food": 0, "wood": 50, "stone": 0, "metal": 150},
"requirements": {"tech": "phase_town"},
"requirementsTooltip": "Unlocked in Town Phase.",
"icon": "spear_cavalry.png",
"researchTime": 20,
"researchTime": 30,
"tooltip": "Equip your melee cavalry with better weapons. Melee Cavalry +2 Hack Attack.",
"modifications": [{"value": "Attack/Melee/Hack", "add": 2.0}],
"affects": ["Cavalry Melee"]

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@ -76,7 +76,8 @@
<trained>interface/alarm/alarm_create_female.xml</trained>
<select>voice/hellenes/civ/female/civ_female_select.xml</select>
<order_walk>voice/hellenes/civ/female/civ_female_walk.xml</order_walk>
<order_attack>voice/hellenes/civ/female/civ_female_go_out_against.xml</order_attack>
<order_attack>voice/hellenes/civ/female/civ_female_attack.xml</order_attack>
<order_build>voice/hellenes/civ/female/civ_female_build.xml</order_build>
<order_gather>voice/hellenes/civ/female/civ_female_gather_together.xml</order_gather>
<order_repair>voice/hellenes/civ/female/civ_female_repair.xml</order_repair>
<order_garrison>voice/hellenes/civ/female/civ_female_garrison.xml</order_garrison>