Some Athenian shields for their buildings.

This was SVN commit r11881.
This commit is contained in:
Michael D. Hafer 2012-05-19 04:46:50 +00:00
parent 5d59175953
commit 97bf4df2a6
11 changed files with 73 additions and 14 deletions

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="barracks prop shields">
<mesh>structural/helle_barracks_propsb.dae</mesh>
<texture>props/athen_prop_shields.png</texture>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>structural/hele_civic_shields.dae</mesh>
<texture>props/athen_prop_shields.png</texture>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant>
<mesh>props/hele_fortress_shields.dae</mesh>
<texture>props/athen_prop_shields.png</texture>
</variant>
</group>
<material>playercolor_spec.xml</material>
</actor>

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@ -0,0 +1,11 @@
<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
<castshadow/>
<group>
<variant name="gymnasion shields">
<mesh>props/hele_gym_shields.dae</mesh>
<texture>props/athen_prop_shields.png</texture>
</variant>
</group>
<material>player_trans.xml</material>
</actor>

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@ -2,23 +2,35 @@
<actor version="1">
<castshadow/>
<group>
<variant frequency="100" name="Base">
<mesh>structural/hele_mc.dae</mesh>
<variant frequency="100" name="Hellenes Barracks">
<mesh>structural/helle_barracks_struct.dae</mesh>
<props>
<prop actor="props/structures/hellenes/barracks.xml" attachpoint="props_main"/>
<prop actor="props/structures/hellenes/barracks_struct_b.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/barracks_props_a.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/barracks_props_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/barracks_tile_c.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
<prop attachpoint=""/>
</props>
<texture>structural/hele_struct_1.dds</texture>
<texture>structural/hele_struct.dds</texture>
</variant>
</group>
<group>
<variant frequency="100" name="Idle"/>
<variant name="garrisoned">
<props>
<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
</props>
</variant>
<variant name="death">
<props>
<prop attachpoint="garrisoned"/>
<prop actor="particle/destruction_smoke_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/barracks_struct_b.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/barracks_props_a.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/barracks_props_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/barracks_tile_c.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
</props>
</variant>

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@ -12,7 +12,7 @@
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/civic_centre_shields.xml" attachpoint="root"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
<prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
</props>
@ -36,7 +36,7 @@
<prop actor="props/structures/hellenes/civic_centre_tiles2.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_trees.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_round.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/civic_centre_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/civic_centre_shields.xml" attachpoint="root"/>
</props>
</variant>
</group>

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@ -5,7 +5,7 @@
<variant frequency="100" name="Hellenes Fortress">
<mesh>structural/hele_fortress.dae</mesh>
<props>
<prop actor="props/structures/hellenes/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/fortress_props.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
@ -27,7 +27,7 @@
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/fortress_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/fortress_gate.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/fortress_props.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>

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@ -5,7 +5,7 @@
<variant frequency="100" name="Greek Gymnasion Special Building">
<mesh>structural/hele_gym.dae</mesh>
<props>
<prop actor="props/structures/hellenes/gym_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/gym_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/gym_props.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/gym_tiles.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>
@ -21,7 +21,7 @@
<prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/gym_shields.xml" attachpoint="root"/>
<prop actor="props/structures/athenians/gym_shields.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/gym_props.xml" attachpoint="root"/>
<prop actor="props/structures/hellenes/gym_tiles.xml" attachpoint="root"/>
<prop actor="props/structures/decals/dirt_5x5.xml" attachpoint="root"/>

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@ -32,7 +32,7 @@
</Entities>
</ProductionQueue>
<VisualActor>
<Actor>structures/hellenes/barracks_new.xml</Actor>
<Actor>structures/athenians/barracks.xml</Actor>
<FoundationActor>structures/fndn_5x5.xml</FoundationActor>
</VisualActor>
</Entity>