Actors for placeholder signs and props actors for propped dude

This was SVN commit r1620.
This commit is contained in:
Wijitmaker 2005-01-03 08:48:18 +00:00
parent d9e405c49d
commit 9a6b10a3c6
265 changed files with 4448 additions and 0 deletions

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Breastplate</Name>
<ModelName>art/meshes/temp/breastplate.pmd</ModelName>
<TextureName>art/textures/skins/props/wrld_anvil.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>Cape</Name>
<ModelName>art/meshes/temp/cape.pmd</ModelName>
<TextureName>art/textures/skins/props/prop_weap_axe.dds</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
</Object>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CAR A</Name>
<ModelName>art/meshes/temp/car_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CAR B</Name>
<ModelName>art/meshes/temp/car_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CAR E</Name>
<ModelName>art/meshes/temp/car_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CJV A</Name>
<ModelName>art/meshes/temp/cjv_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CJV B</Name>
<ModelName>art/meshes/temp/cjv_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CJV E</Name>
<ModelName>art/meshes/temp/cjv_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSP A</Name>
<ModelName>art/meshes/temp/csp_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSP B</Name>
<ModelName>art/meshes/temp/csp_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSP E</Name>
<ModelName>art/meshes/temp/csp_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSW A</Name>
<ModelName>art/meshes/temp/csw_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSW B</Name>
<ModelName>art/meshes/temp/csw_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign CSW E</Name>
<ModelName>art/meshes/temp/csw_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,14 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign FEM</Name>
<ModelName>art/meshes/temp/fem.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
></Properties>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign HR1</Name>
<ModelName>art/meshes/temp/hr1.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign HR2</Name>
<ModelName>art/meshes/temp/hr2.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign HR3</Name>
<ModelName>art/meshes/temp/hr3.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IAR A</Name>
<ModelName>art/meshes/temp/iar_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IAR B</Name>
<ModelName>art/meshes/temp/iar_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IAR E</Name>
<ModelName>art/meshes/temp/iar_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IJV A</Name>
<ModelName>art/meshes/temp/ijv_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IJV B</Name>
<ModelName>art/meshes/temp/ijv_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign IJV E</Name>
<ModelName>art/meshes/temp/ijv_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISL A</Name>
<ModelName>art/meshes/temp/isl_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISL B</Name>
<ModelName>art/meshes/temp/isl_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISL E</Name>
<ModelName>art/meshes/temp/isl_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISP A</Name>
<ModelName>art/meshes/temp/isp_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISP B</Name>
<ModelName>art/meshes/temp/isp_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISP E</Name>
<ModelName>art/meshes/temp/isp_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISW A</Name>
<ModelName>art/meshes/temp/isw_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISW B</Name>
<ModelName>art/meshes/temp/isw_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign ISW E</Name>
<ModelName>art/meshes/temp/isw_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign MED</Name>
<ModelName>art/meshes/temp/med.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign SU1</Name>
<ModelName>art/meshes/temp/su1.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign SU2</Name>
<ModelName>art/meshes/temp/su2.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign SU3</Name>
<ModelName>art/meshes/temp/su3.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>C Sign TRD</Name>
<ModelName>art/meshes/temp/trd.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_celt.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>H Sign CAR A</Name>
<ModelName>art/meshes/temp/car_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_hele.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>H Sign CAR B</Name>
<ModelName>art/meshes/temp/car_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_hele.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>H Sign CAR E</Name>
<ModelName>art/meshes/temp/car_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_hele.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>H Sign CJV A</Name>
<ModelName>art/meshes/temp/cjv_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_hele.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
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<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign CSW B</Name>
<ModelName>art/meshes/temp/csw_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
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castshadows="1"
/>
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View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign CSW E</Name>
<ModelName>art/meshes/temp/csw_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
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castshadows="1"
/>
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<Animation name="Idle" file="" speed="100"/>
</Animations>
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View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign FEM</Name>
<ModelName>art/meshes/temp/fem.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
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castshadows="1"
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View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign HR1</Name>
<ModelName>art/meshes/temp/hr1.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
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castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign HR2</Name>
<ModelName>art/meshes/temp/hr2.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign HR3</Name>
<ModelName>art/meshes/temp/hr3.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IAR A</Name>
<ModelName>art/meshes/temp/iar_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IAR B</Name>
<ModelName>art/meshes/temp/iar_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IAR E</Name>
<ModelName>art/meshes/temp/iar_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IJV A</Name>
<ModelName>art/meshes/temp/ijv_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IJV B</Name>
<ModelName>art/meshes/temp/ijv_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign IJV E</Name>
<ModelName>art/meshes/temp/ijv_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign ISL A</Name>
<ModelName>art/meshes/temp/isl_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign ISL B</Name>
<ModelName>art/meshes/temp/isl_b.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

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<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign ISL E</Name>
<ModelName>art/meshes/temp/isl_e.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

View File

@ -0,0 +1,17 @@
<?xml version="1.0" encoding="iso-8859-1" standalone="no"?>
<!DOCTYPE Object SYSTEM "/art/actors/object.dtd">
<!-- File automatically generated by ScEd -->
<Object>
<Name>I Sign ISP A</Name>
<ModelName>art/meshes/temp/isp_a.pmd</ModelName>
<TextureName>art/textures/ui/session/portraits/ui_portrait_sheet_civ_iber.png</TextureName>
<Properties
autoflatten="0"
castshadows="1"
/>
<Animations>
<Animation name="Idle" file="" speed="100"/>
</Animations>
</Object>

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