This was SVN commit r10237.

This commit is contained in:
ShieldBearer 2011-09-09 09:55:22 +00:00
parent 5233e4c0a7
commit a4bf03996b
2 changed files with 63 additions and 60 deletions

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@ -1,60 +1,60 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_special"> <Entity parent="template_structure_special">
<BuildRestrictions> <BuildRestrictions>
<Territory>own ally neutral</Territory> <Territory>own ally neutral</Territory>
<PlacementType>shore</PlacementType> <PlacementType>shore</PlacementType>
<Category>Dock</Category> <Category>Dock</Category>
</BuildRestrictions> </BuildRestrictions>
<Identity> <Identity>
<Civ>cart</Civ> <Civ>cart</Civ>
<GenericName>Naval Shipyard</GenericName> <GenericName>Naval Shipyard</GenericName>
<SpecificName>/Naval Shipyard/</SpecificName> <SpecificName>/Naval Shipyard/</SpecificName>
<History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History> <History>The structure is based upon the centre island of the inner harbour constructed to house the war fleet of the Carthaginian navy at Carthage.</History>
<Tooltip>Construct and repair mighty warships.</Tooltip> <Tooltip>Construct and repair mighty warships.</Tooltip>
<Icon>structures/shipyard.png</Icon> <Icon>structures/uber_dock.png</Icon>
</Identity> </Identity>
<Cost> <Cost>
<PopulationBonus>10</PopulationBonus> <PopulationBonus>10</PopulationBonus>
<BuildTime>500</BuildTime> <BuildTime>500</BuildTime>
<Resources> <Resources>
<wood>400</wood> <wood>400</wood>
<stone>400</stone> <stone>400</stone>
</Resources> </Resources>
</Cost> </Cost>
<Footprint> <Footprint>
<Square width="42.0" depth="58.0"/> <Square width="42.0" depth="58.0"/>
<Height>8.0</Height> <Height>8.0</Height>
</Footprint> </Footprint>
<Health> <Health>
<Max>5000</Max> <Max>5000</Max>
</Health> </Health>
<Obstruction> <Obstruction>
<Static width="42.0" depth="58.0"/> <Static width="42.0" depth="58.0"/>
</Obstruction> </Obstruction>
<Position> <Position>
<Floating>true</Floating> <Floating>true</Floating>
</Position> </Position>
<Sound> <Sound>
<SoundGroups> <SoundGroups>
<select>interface/select/building/sel_dock.xml</select> <select>interface/select/building/sel_dock.xml</select>
<constructed>interface/complete/building/complete_dock.xml</constructed> <constructed>interface/complete/building/complete_dock.xml</constructed>
<death>attack/destruction/building_collapse_large.xml</death> <death>attack/destruction/building_collapse_large.xml</death>
</SoundGroups> </SoundGroups>
</Sound> </Sound>
<TerritoryDecay disable=""/> <TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/> <TerritoryInfluence disable=""/>
<TrainingQueue> <TrainingQueue>
<Entities datatype="tokens"> <Entities datatype="tokens">
units/cart_ship_bireme units/cart_ship_bireme
units/cart_ship_trireme units/cart_ship_trireme
units/cart_ship_quinquereme units/cart_ship_quinquereme
</Entities> </Entities>
</TrainingQueue> </TrainingQueue>
<Vision> <Vision>
<Range>100</Range> <Range>100</Range>
</Vision> </Vision>
<VisualActor> <VisualActor>
<Actor>structures/carthaginians/super_dock.xml</Actor> <Actor>structures/carthaginians/super_dock.xml</Actor>
<FoundationActor>structures/fndn_dock_super.xml</FoundationActor> <FoundationActor>structures/fndn_dock_super.xml</FoundationActor>
</VisualActor> </VisualActor>
</Entity> </Entity>