[Gameplay] Remove TerritoryDecay from Roman Army Camp and Siege Walls

The territory decay of these structures didn't make much sense (gameplay
wise) and made those structures a pain to use.

Patch by: @wowgetoffyourcellphone
Accepted by: @real_tabasco_sauce
Differential Revision: https://code.wildfiregames.com/D5215
This was SVN commit r27978.
This commit is contained in:
wowgetoffyourcellphone 2023-12-09 04:24:24 +00:00
parent 83df75c8b5
commit a719a2176b
6 changed files with 6 additions and 3 deletions

View File

@ -103,9 +103,7 @@
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged>
</SoundGroups>
</Sound>
<TerritoryDecay>
<DecayRate op="mul">2</DecayRate>
</TerritoryDecay>
<TerritoryDecay disable=""/>
<Trainer>
<BatchTimeModifier>0.7</BatchTimeModifier>
<Entities datatype="tokens">

View File

@ -45,6 +45,7 @@
<StatusBars>
<HeightOffset>13.5</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/>
<TurretHolder>
<TurretPoints>

View File

@ -42,6 +42,7 @@
<StatusBars>
<HeightOffset>7.7</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/>
<TurretHolder>
<TurretPoints>

View File

@ -42,6 +42,7 @@
<StatusBars>
<HeightOffset>7.7</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/>
<TurretHolder>
<TurretPoints>

View File

@ -42,6 +42,7 @@
<StatusBars>
<HeightOffset>7.7</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/>
<VisualActor>
<Actor>structures/romans/siege_wall_short.xml</Actor>

View File

@ -46,6 +46,7 @@
<StatusBars>
<HeightOffset>13.5</HeightOffset>
</StatusBars>
<TerritoryDecay disable=""/>
<TerritoryInfluence disable=""/>
<TurretHolder>
<TurretPoints>