forked from 0ad/0ad
Update to Roman siege ram texture and mesh
This was SVN commit r10922.
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binaries/data/mods/public/art/animation/mechanical/rome_ram_attack.dae
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binaries/data/mods/public/art/animation/mechanical/rome_ram_attack.dae
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binaries/data/mods/public/art/animation/mechanical/rome_ram_idle.dae
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binaries/data/mods/public/art/animation/mechanical/rome_ram_idle.dae
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binaries/data/mods/public/art/animation/mechanical/rome_ram_move.dae
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binaries/data/mods/public/art/animation/mechanical/rome_ram_move.dae
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binaries/data/mods/public/art/meshes/structural/rome_ram.dae
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binaries/data/mods/public/art/meshes/structural/rome_ram.dae
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binaries/data/mods/public/art/textures/skins/structural/rome_ram.png
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binaries/data/mods/public/art/textures/skins/structural/rome_ram.png
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