[Art] Improve the look of the new Roman Antesignanus unit, based on descriptions posted on the forum.

This was SVN commit r28023.
This commit is contained in:
wowgetoffyourcellphone 2024-02-02 05:32:27 +00:00
parent 7fd0365f8e
commit ca0f8d9bce

View File

@ -3,6 +3,7 @@
<castshadow/>
<group>
<variant frequency="1" name="Base">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<props>
<prop actor="props/units/weapons/jav_loaded.xml" attachpoint="weapon_R"/>
<prop actor="props/units/weapons/jav_ammo.xml" attachpoint="ammo"/>
@ -52,35 +53,54 @@
</group>
<group>
<variant frequency="2" name="tunic_01_01">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<textures>
<texture file="skeletal/rome/tunic_01_01.png" name="baseTex"/>
<texture file="skeletal/rome/subarmalis_04_spec.png" name="specTex"/>
<texture file="skeletal/rome/tunic_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="2" name="tunic_01_02">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<textures>
<texture file="skeletal/rome/tunic_01_02.png" name="baseTex"/>
<texture file="skeletal/rome/subarmalis_04_spec.png" name="specTex"/>
<texture file="skeletal/rome/tunic_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="2" name="tunic_01_03">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<textures>
<texture file="skeletal/rome/tunic_01_03.png" name="baseTex"/>
<texture file="skeletal/rome/subarmalis_04_spec.png" name="specTex"/>
<texture file="skeletal/rome/tunic_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="3" name="cardiopylax_padded_01_01">
<textures>
<texture file="skeletal/rome/cardiopylax_padded_01_01.png" name="baseTex"/>
<texture file="skeletal/rome/cardiopylax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cardiopylax_01_01">
<textures>
<texture file="skeletal/rome/cardiopylax_01_01.png" name="baseTex"/>
<texture file="skeletal/rome/cardiopylax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cardiopylax_01_02">
<textures>
<texture file="skeletal/rome/cardiopylax_01_02.png" name="baseTex"/>
<texture file="skeletal/rome/cardiopylax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="cardiopylax_01_03">
<textures>
<texture file="skeletal/rome/cardiopylax_01_03.png" name="baseTex"/>
<texture file="skeletal/rome/cardiopylax_01_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="subarmalis_04_01">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<textures>
<texture file="skeletal/rome/subarmalis_04_01.png" name="baseTex"/>
<texture file="skeletal/rome/subarmalis_04_spec.png" name="specTex"/>
</textures>
</variant>
<variant frequency="1" name="subarmalis_01_01">
<mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
<textures>
<texture file="skeletal/rome/subarmalis_01_01.png" name="baseTex"/>
</textures>