forked from 0ad/0ad
Tweaking foliage colors.
Tweaked outpost/scout towers tips. Touched up Gambia River and Punjab. This was SVN commit r10958.
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<group>
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<variant frequency="1" name="massive">
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<mesh>gaia/grass_large_2_tall.dae</mesh>
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</variant>
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</group>
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<group>
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<variant frequency="1" name="texture">
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<texture>gaia/grass_savanna_a.png</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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OUTPOSTS
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- Build in neutral territory for a large vision range.
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- Build in neutral territory for a large scouting range.
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- Cheap, at 100 Wood.
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SCOUT TOWERS (OUTPOSTS)
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- Free-standing towers good for scouting large areas of countryside.
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DEFENSE TOWERS
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- Free-standing towers good for defending large areas of countryside.
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- They usually cost 100 Wood and 100 Stone. Iberian Outposts cost 250 Stone.
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- They usually cost 100 Wood and 100 Stone. Iberian Defense Towers cost 250 Stone.
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- Garrison a unit inside to increase vision substantially.
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binaries/data/mods/public/maps/scenarios/Gambia River.xml
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binaries/data/mods/public/maps/scenarios/Punjab.xml
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binaries/data/mods/public/maps/scenarios/Punjab.xml
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