forked from 0ad/0ad
Fixed Ptolemies and Macedonians death variations in these actors. They were previously throwing an error.
Champion spearmen -> 80 metal instead of 80 wood. This was SVN commit r14201.
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@ -16,6 +16,14 @@
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<texture file="structural/ao/mace_temple.png" name="aoTex"/>
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</textures>
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</variant>
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</group>
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<group>
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<variant frequency="100" name="Idle"/>
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<variant name="garrisoned">
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<props>
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<prop actor="props/special/common/garrison_flag_hele.xml" attachpoint="garrisoned"/>
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</props>
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</variant>
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<variant name="death">
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<props>
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<prop attachpoint="garrisoned"/>
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@ -23,7 +31,7 @@
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<prop actor="particle/destruction_dust_med.xml" attachpoint="smoke"/>
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<prop actor="particle/destruction_dust_med_gray.xml" attachpoint="smoke"/>
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<prop actor="props/structures/macedonians/temple_decor.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/temple_propsa.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/temple_props_a.xml" attachpoint="root"/>
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<prop actor="props/structures/macedonians/temple_tile_b.xml" attachpoint="root"/>
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</props>
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</variant>
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@ -31,8 +31,7 @@
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<prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
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<prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
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<prop actor="props/structures/ptolemies/temple_paintings.xml" attachpoint="root"/>
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<prop actor="props/structures/ptolemies/temple_centre_statue.xml" attachpoint="root"/>
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<prop actor="props/structures/decals/dirt_3x3.xml" attachpoint="root"/>
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<prop actor="props/structures/ptolemies/temple_statue.xml" attachpoint="root"/>
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</props>
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</variant>
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</group>
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@ -4,6 +4,9 @@
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<Square width="21" depth="23"/>
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<Height>12.0</Height>
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</Footprint>
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<Health>
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<SpawnEntityOnDeath>rubble/rubble_stone_4x4</SpawnEntityOnDeath>
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</Health>
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<Identity>
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<Civ>ptol</Civ>
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<SpecificName>?</SpecificName>
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@ -36,7 +36,7 @@
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<Cost>
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<Resources>
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<food>50</food>
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<wood>80</wood>
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<metal>80</metal>
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</Resources>
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</Cost>
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<Identity>
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