Petra: fix a bug in attackPlan spotted by leper

This was SVN commit r17891.
This commit is contained in:
mimo 2016-03-14 18:08:51 +00:00
parent c4f607f6e0
commit dd07241ef7

View File

@ -540,7 +540,8 @@ m.AttackPlan.prototype.trainMoreUnits = function(gameState)
// find the actual queue we want
let queue = this.queue;
if (firstOrder[3].classes.indexOf("Siege") !== -1 ||
(gameState.civ() == "maur" && firstOrder[3].classes.indexOf("Elephant") !== -1 && firstOrder[3].classes.indexOf("Champion")))
(gameState.civ() == "maur" && firstOrder[3].classes.indexOf("Elephant") !== -1 &&
firstOrder[3].classes.indexOf("Champion") !== -1))
queue = this.queueSiege;
else if (firstOrder[3].classes.indexOf("Hero") !== -1)
queue = this.queueSiege;