forked from 0ad/0ad
New Celtic Dock. :) New Celtic waypoint banner.
This was SVN commit r8265.
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bd17bc349e
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@ -13,5 +13,9 @@
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<variant name="waypoint_hellenes">
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<texture>props/banner_greek.png</texture>
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</variant>
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<variant name="waypoint_celts">
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<texture>props/banner_celt.png</texture>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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</actor>
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@ -0,0 +1,10 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/celt_dock_props_1.dae</mesh>
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<texture>props/celt_prop_1.png</texture>
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</variant>
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</group>
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</actor>
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>props/celt_dock_shields.dae</mesh>
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<texture>props/celt_props_new.dds</texture>
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</variant>
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</group>
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<material>player_trans.xml</material>
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</actor>
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@ -0,0 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant>
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<mesh>structural/celt_dock.dae</mesh>
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<props>
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<prop actor="props/structures/celts/dock_shields.xml" attachpoint="root"/>
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<prop actor="props/structures/celts/dock_props.xml" attachpoint="root"/>
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</props>
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<texture>structural/celt_struct_1.dds</texture>
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</variant>
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</group>
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</actor>
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BIN
binaries/data/mods/public/art/meshes/props/celt_dock_props_1.dae
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/meshes/props/celt_dock_props_1.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/celt_dock_shields.dae
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/meshes/props/celt_dock_shields.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/celt_market_props_new.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/props/celt_market_props_new.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/meshes/structural/celt_dock.dae
(Stored with Git LFS)
Normal file
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binaries/data/mods/public/art/meshes/structural/celt_dock.dae
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/banner_celt.png
(Stored with Git LFS)
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binaries/data/mods/public/art/textures/skins/props/banner_celt.png
(Stored with Git LFS)
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binaries/data/mods/public/maps/scenarios/Arcadia III.xml
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binaries/data/mods/public/maps/scenarios/Arcadia III.xml
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@ -9,8 +9,15 @@
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<PopulationBonus>2</PopulationBonus>
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</Cost>
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<VisualActor>
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<Actor>structures/celts/dock.xml</Actor>
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<Actor>structures/celts/dock_new.xml</Actor>
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</VisualActor>
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<Footprint>
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<Square width="12.0" depth="24.0"/>
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<Height>8.0</Height>
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</Footprint>
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<Obstruction>
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<Static width="10.0" depth="22.0"/>
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</Obstruction>
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<TrainingQueue>
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<Entities datatype="tokens">
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units/celt_ship_merchant
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