26d2fc71ad
loaders: increase timeout interval (less time wasted in main loop during loading)
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vfs: move public functions into vfs.cpp to avoid confusion (except
vfs_mount in vfs_mount.cpp, but that's obvious)
h_mgr: fix bug in filename display causing dir names to be truncated
main/gamesetup: replace 2 bools with flags; remove Atlas trampoline
functions (clutters up main.cpp)
atlas: use GameSetup.h instead of extern ..
This was SVN commit r2983.
2005-10-21 18:01:21 +00:00
f2b662d12d
Build: generate Atlas project files (with "update-workspaces --atlas") (for VS2003 only).
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Premake: allow slight separation of files' locations on disk vs in the
project tree.
Atlas: require fewer include directories.
This was SVN commit r2956.
2005-10-17 01:11:12 +00:00
faa6a78304
Added LOS setting to GameAttributes. Also fixed a small bug with LOS rendering (the patch's render data wasn't updated for LOS until the second frame after it became visible, displaying it in black for 1 frame).
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This was SVN commit r2887.
2005-10-10 03:35:32 +00:00
aa1348b6a8
Atlas: Disable LOS when editing. Set up initial terrain data before starting CGame (since initialisation of LOS (and probably other things in the future) wants to know about the terrain).
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World: Deallocate LOSManager.
This was SVN commit r2877.
2005-10-09 04:29:58 +00:00
7ebdefec4b
Atlas: improved brushes
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This was SVN commit r2875.
2005-10-09 03:26:16 +00:00
8bc8bcb740
Atlas: more flexible brushes
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This was SVN commit r2868.
2005-10-08 03:55:21 +00:00
29d6f420fd
GameView: removed unused ancient camera code.
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Terrain: nicer handling of negative map coordinates (mainly for Atlas
brush previews that fall over the edge).
Misc: reverted seconds->microseconds.
This was SVN commit r2866.
2005-10-07 21:09:29 +00:00
04650efe7a
Lots of gcc -Wall fixes. The common ones:
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- switch() statements don't handle all values in an enum
- missing \n at end of file
- non-virtual destructors in classes containing virtual functions
- order of initializers in constructor initializer lists
... some other stuff (signedness, nested comments, unused variables) as
well.
This was SVN commit r2864.
2005-10-07 15:24:29 +00:00
721f6e4a1e
Atlas: [very] primitive brushes
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This was SVN commit r2843.
2005-10-04 02:50:59 +00:00
19b66bf0ff
Use BOOST_PP_CAT to delay token pasting until arguments are fully evaluated.
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Fixes compile error on g++-3.3
This was SVN commit r2819.
2005-09-30 15:16:03 +00:00
2790981eae
CVSROOT: doesn't seem particularly useful now
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ObjectBase: removed support for old actor format
Various: reduced sometimes-unnecessary header inclusions
Atlas: slightly nicer tool and message systems
This was SVN commit r2816.
2005-09-30 00:59:42 +00:00
13501cf58b
hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
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to that end, provide support for "wrapping" existing textures so that
tex_* and ogl_tex* calls may be used.
also have renderer use ogl_tex for its created-on-the-fly composite
alpha texture
also named atlas's thread (for fun+profit during debugging)
This was SVN commit r2754.
2005-09-19 22:48:20 +00:00
3ecdefe973
Atlas: Allow VFS reloading
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This was SVN commit r2736.
2005-09-16 06:07:04 +00:00
f0885bde69
Atlas: Simple (and ugly and unreliable) interface to rmgen
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This was SVN commit r2735.
2005-09-16 05:29:40 +00:00
599452af85
Atlas: Camera controls.
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Elsewhere: Quaternion stuff.
This was SVN commit r2734.
2005-09-15 05:31:49 +00:00
4a7d0e9038
Config: Changed -e to -entgraph (to avoid conflicts with -editor).
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Premake: Don't compile Atlas when compiling ScEd, though I can't
remember why.
Atlas: Load existing maps.
This was SVN commit r2720.
2005-09-14 05:37:52 +00:00
0b72d0f86c
Atlas: More portable GL context usage. Smoother and more responsive terrain editing.
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This was SVN commit r2705.
2005-09-13 03:57:34 +00:00
a0a01e7a7d
Linux/GCC Compat, added some includes, ported inline assembly stuff to gnu syntax (and misc. cleanup in ia32.cpp)
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This was SVN commit r2702.
2005-09-12 23:37:52 +00:00
aa118403bb
Terrain: CalcFromPosition, to convert world-space to tile-space.
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ScEd: Compilation fixes.
Atlas: Screen-space to world-space conversion when editing terrain.
Wireframe option. Minor wxWidgets 2.6.1 fixes. AoE3Ed.
This was SVN commit r2698.
2005-09-12 20:04:26 +00:00
1039e9f2a2
Atlas: Removed compile-time linking
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This was SVN commit r2629.
2005-08-20 18:05:25 +00:00
ccb813119e
Atlas: Slightly better undo system (with merging of 'continuous' commands)
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This was SVN commit r2628.
2005-08-20 17:37:48 +00:00
5d62c3f3f7
Atlas: Simple undo system
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This was SVN commit r2627.
2005-08-20 15:44:50 +00:00
549150fe38
Atlas: simple camera control and terrain editing.
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Terrain: added terrain-editing code to CTerrain, for better
encapsulation or something.
Console: simplified screen resizing.
Game/etc: removed some unnecessary header file inclusions.
This was SVN commit r2459.
2005-07-03 16:25:48 +00:00
cf37e9cbe6
Atlas: Added a button. Reorganised game<->UI communication system.
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main.cpp: Allowed correct operation when not calling Init/Shutdown.
Game.cpp: Stopped complaint when starting game with no GUI.
This was SVN commit r2446.
2005-06-27 23:04:34 +00:00
5c4d41fd0f
Initial parts of Atlas integration
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This was SVN commit r2435.
2005-06-25 02:21:26 +00:00
e3d8dd1b82
Colour Tester: added display of DXT version and image size
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This was SVN commit r2401.
2005-06-18 00:56:50 +00:00
92d221f183
Interact.cpp: Use double instead of float for storing absolute times (since the precision is required).
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Atlas: Nicer handling of menus.
This was SVN commit r2400.
2005-06-17 23:14:06 +00:00
409675eb44
Added icons
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This was SVN commit r2326.
2005-05-20 03:28:37 +00:00
16853b79a9
Actor Editor: drop-down list of materials; event/load in animations; no grey/white stripes in main actor list.
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Colour Tester: supports drag-and-drop of image files onto program
window.
This was SVN commit r2324.
2005-05-19 05:06:28 +00:00
7f3a74f077
Updated the Atlas-based tools build system, to create several .exes and one .dll. And some other minor changes that I'll try to remember later.
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This was SVN commit r2323.
2005-05-19 02:46:42 +00:00
73ecee0c60
Fixed colour calculation. Stopped displaying .svn directories.
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This was SVN commit r2199.
2005-04-29 21:19:47 +00:00
6dc15e1d06
Customisable colour settings.
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This was SVN commit r2198.
2005-04-29 20:36:30 +00:00
c002228314
Initial code for the Colour Tester tool.
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This was SVN commit r2196.
2005-04-29 18:46:48 +00:00
780b6e266b
Changed actor colour syntax. Made the Actor Editor edit colours.
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This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
b07d9954e0
Actor Editor: Copy-and-paste. Folder memory. Entity creation. Fixed importing.
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This was SVN commit r2084.
2005-03-30 10:37:44 +00:00
e2c61d1519
Actor Editor: Changed serialisation system for import/export/undo/redo, so that file-opening can be undone/redone correctly.
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This was SVN commit r2071.
2005-03-27 23:53:41 +00:00
71705b5aa4
Actor Editor: Most-recently-used files list. 'New' menu item. Shuffled some header inclusions around.
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This was SVN commit r2069.
2005-03-27 18:07:01 +00:00
2fb2f80aa0
Actor Editor: Open / save / save as. Confirmation on exit. Allow launch from command line / Explorer.
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This was SVN commit r2053.
2005-03-30 10:35:43 +00:00
c11465cfbf
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
af7fa2fc6c
Actor Editor: File-selection dialogs in appropriate places. (They're not very nice, but they work most of the time)
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This was SVN commit r2045.
2005-03-24 19:01:06 +00:00
6dbe768dd9
Actor Editor: Combo-box lists, loaded from XML. Allowed right click to edit cells.
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This was SVN commit r2044.
2005-03-24 12:53:48 +00:00
5078dc1f67
Actor Editor: Allowed undo of import, though not quite correctly. Tidied up other undo-related code a little.
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This was SVN commit r2042.
2005-03-23 21:14:03 +00:00
5460b8982e
Various small fixes and minimal improvements
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This was SVN commit r2035.
2005-03-22 13:54:37 +00:00
06d6cd17f5
Actor Editor: pretty colours
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This was SVN commit r2026.
2005-03-20 00:46:39 +00:00
d0146135c4
Initial Actor Editor code
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This was SVN commit r2025.
2005-03-19 22:29:32 +00:00