MarkT
2ab625720b
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
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This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete
17a4174505
Minor additional functionality.
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This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
09f47d6820
Core Classes Reorganization:
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- g_Terrain and g_Camera totally eradicated as globals, is now m_Terrain
of CWorld and m_Camera of CGameView
- terrainMain.cpp is almost completely empty with functionality moved
into the relevant core classes
- Miscellaneous global functions moved into Core Classes (mostly
GameView)
This was SVN commit r865.
2004-07-31 15:57:18 +00:00
d2070837d2
Global variables are nasty. Hacked g_Terrain into a pointer so that it doesn't crash when automatically destructing, although it ought to be handled in a nicer way.
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This was SVN commit r839.
2004-07-28 19:27:35 +00:00
MarkT
befae8627d
Changed hotkey handling for groups and bookmarks; small pathfinding fixes.
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This was SVN commit r809.
2004-07-23 10:56:52 +00:00
8d52add5ea
ran newline stomper; no real changes
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This was SVN commit r423.
2004-06-08 12:10:51 +00:00
notpete
97b7efab20
Fixed some assumptions PATCH_SIZE is 16.
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This was SVN commit r415.
2004-06-07 19:59:20 +00:00
3abf9ac4b5
lots of type fixes; types.h is now a convenience wrapper on top of the standard uintN_t routines
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This was SVN commit r334.
2004-06-01 17:34:12 +00:00
notpete
7fb944a1e1
Either moved from terrain directory, or an inital revision, depending on the file. Whole bunch of changes related to props and animation.
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This was SVN commit r306.
2004-05-29 20:56:24 +00:00