Aeros
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111b5cf42d
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This was SVN commit r3393.
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2006-01-22 08:07:23 +00:00 |
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5c5c6cd469
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New actors to play with new animations
This was SVN commit r3391.
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2006-01-22 06:37:51 +00:00 |
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bda61f8030
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2 handed spear animations
This was SVN commit r3380.
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2006-01-21 10:53:03 +00:00 |
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livingaftermidnight
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5dd1dba521
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This was SVN commit r3370.
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2006-01-19 11:32:09 +00:00 |
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d6ec773887
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Two-sworded Themistocles to test out Wijit's new "wild and crazy" animations.
This was SVN commit r3366.
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2006-01-17 08:10:56 +00:00 |
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2cc7221166
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dual sword attack animations
This was SVN commit r3361.
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2006-01-16 09:58:03 +00:00 |
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dafc496b6f
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Some sword attack animations and a few new deaths
This was SVN commit r3359.
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2006-01-15 11:49:29 +00:00 |
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e45a9afaf0
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run tweaks
This was SVN commit r3347.
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2006-01-09 03:28:31 +00:00 |
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5633336231
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trying to test out the running stuff - deleting some old actors for the celts we no longer need
This was SVN commit r3346.
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2006-01-09 03:13:45 +00:00 |
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165e4aacb9
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cliff texture fix
This was SVN commit r3323.
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2005-12-31 22:44:14 +00:00 |
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6dfe5b082b
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tartan fixes
This was SVN commit r3322.
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2005-12-31 12:24:25 +00:00 |
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5487d069c4
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Female fixes - new head, new head texture, new dress mesh, new celtic texture
This was SVN commit r3321.
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2005-12-31 12:16:52 +00:00 |
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ed86f34d20
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Giving the Macedonian hero a sarissa. ;)
This was SVN commit r3320.
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2005-12-31 03:32:18 +00:00 |
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736aece049
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This was SVN commit r3319.
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2005-12-31 03:22:11 +00:00 |
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892ae838ef
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Fixing the phalanx stuff - new shields, and a walk animation
This was SVN commit r3317.
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2005-12-31 02:09:18 +00:00 |
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4f071bd979
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some animation fixes for the sarrissa - new shield - and new attack
This was SVN commit r3316.
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2005-12-30 23:42:49 +00:00 |
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e2d6417c2f
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New animations - phalanx, celt taunts, and also a new woman walk and idle
This was SVN commit r3315.
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2005-12-30 09:43:00 +00:00 |
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9710f3ee72
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This was SVN commit r3314.
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2005-12-30 09:07:38 +00:00 |
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991e1430cf
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Temp Actors of dead units to use in screenshots
This was SVN commit r3313.
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2005-12-30 06:54:02 +00:00 |
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ee9a2c9825
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texture for shadow orientations
This was SVN commit r3294.
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2005-12-28 05:30:04 +00:00 |
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4ef9198c92
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flipped textures horizontal, then vertically. This seems to fix their orientation in Atlas and the Engine. A further tweak would be to adjust them a further 45 degrees to get the "proper" shadow angle based upon "default" sun angle. This will probably have to be done by CheeZy. Doing terrains is doubly difficult, because the engine seems to flip them both horizontally and vertically before rendering them? I have no idea. PS: Sorry this notation is so long. ;)
This was SVN commit r3293.
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2005-12-27 07:29:37 +00:00 |
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c3e0c6a2dd
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flipped textures to see if the engine renders them at the correct angle.
This was SVN commit r3292.
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2005-12-27 07:27:18 +00:00 |
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Aeros
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706c440279
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big terrain update - bobbo
This was SVN commit r3291.
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2005-12-27 03:48:37 +00:00 |
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f625290a39
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Gave main-line Hellene spearmen the "standard" length spear.
This was SVN commit r3286.
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2005-12-25 08:27:49 +00:00 |
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91d5d9da28
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Female updates
This was SVN commit r3285.
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2005-12-24 13:15:50 +00:00 |
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74b8c5b15f
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More Greek unit tweaks
This was SVN commit r3266.
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2005-12-17 20:45:27 +00:00 |
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299248ec46
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Entity fixes, new greek material
This was SVN commit r3259.
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2005-12-16 13:03:53 +00:00 |
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3dc4d7d184
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Removed the gaia_ designation from gaia entities, at Jason's request.
This was SVN commit r3254.
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2005-12-16 05:37:27 +00:00 |
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b14dc940ef
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New entities and associated changes to scripts.
This was SVN commit r3248.
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2005-12-15 21:55:18 +00:00 |
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00a15f0ccb
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Here are the celt ships!
This was SVN commit r3244.
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2005-12-14 09:23:15 +00:00 |
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15be1474bc
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Archers should now be able to fire, though I don't know what exactly the problem was (it seems that you need the "event" parameter to be 0.5 and the "load" parameter to be 0 in the animation for it to work, and the animation is not completely right; not sure if this is intended).
This was SVN commit r3243.
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2005-12-14 04:53:53 +00:00 |
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8d3df809bb
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fixed some broken animations with the greek javelinists (though I still can't get either the elite javelinists for the celts or greeks to work properly)
This was SVN commit r3234.
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2005-12-12 07:47:11 +00:00 |
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Aeros
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78cc73481c
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This was SVN commit r3228.
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2005-12-11 04:11:08 +00:00 |
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14ecaf2f08
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oops wrong material type - fixed
This was SVN commit r3224.
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2005-12-11 02:04:09 +00:00 |
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5e12267025
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Balrog for Philip (all in temporary/test folders to be removed prior to release)
This was SVN commit r3223.
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2005-12-11 00:08:30 +00:00 |
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Aeros
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ce3bd33d76
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grass clumps
This was SVN commit r3206.
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2005-12-07 07:51:19 +00:00 |
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Aeros
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15ce055695
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This was SVN commit r3191.
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2005-12-03 11:05:00 +00:00 |
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48ef5c0a32
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Greek Ships!
This was SVN commit r3189.
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2005-12-03 00:50:19 +00:00 |
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Aeros
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760b915d54
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bobby - added large oaks and tweaked scale on normal oaks
This was SVN commit r3169.
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2005-11-22 07:22:09 +00:00 |
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fd7af9481a
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Siege wagons for the packed versions of the siege weapons
This was SVN commit r3168.
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2005-11-21 10:40:26 +00:00 |
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560e4d5077
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Greek Siege Weapons
This was SVN commit r3153.
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2005-11-19 11:22:57 +00:00 |
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ae7303cce4
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removal of the last of the .png files (except what is left over in your local screenshot folders)
This was SVN commit r3150.
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2005-11-18 22:50:37 +00:00 |
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c2b3157b8d
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test objects for the renderer
This was SVN commit r3147.
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2005-11-18 12:57:31 +00:00 |
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78af045795
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Removing last remaining .png files
This was SVN commit r3140.
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2005-11-18 04:15:31 +00:00 |
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Aeros
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bd7078161c
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Bobby - Forest Oak trees added and fixed the messed up poplar prop point that was giving people telephone poles. Moved the old oaks (since we already had an oak.xml) to oak_old.xml
This was SVN commit r3139.
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2005-11-16 09:05:29 +00:00 |
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Aeros
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96aea16461
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This was SVN commit r3137.
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2005-11-14 00:54:41 +00:00 |
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Aeros
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7e16caf791
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This was SVN commit r3136.
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2005-11-14 00:52:14 +00:00 |
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Aeros
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a198cba9b7
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This was SVN commit r3135.
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2005-11-14 00:50:59 +00:00 |
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c38352703e
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Greek horse cavalry stuff
This was SVN commit r3132.
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2005-11-13 11:38:29 +00:00 |
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f27cab84f8
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Finishing of the last of the greek buildings for Milestone VII
This was SVN commit r3126.
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2005-11-09 09:53:50 +00:00 |
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