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2b0e5d0b42
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# Added parameters to control water murkiness.
This was SVN commit r4013.
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2006-06-22 21:11:18 +00:00 |
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039f26f0c3
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Fixed editor brokenness.
# More useful environment (water, lighting) editing
(now saved into the map files).
Fixed no-PCH a bit.
This was SVN commit r4002.
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2006-06-11 07:03:59 +00:00 |
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67ede785d5
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Updates to water and a fix for a rendering bug with bar textures
This was SVN commit r3902.
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2006-05-28 21:58:56 +00:00 |
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106f59c5c7
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# Added fancy water.
This was SVN commit r3897.
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2006-05-28 02:13:32 +00:00 |
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f0615df318
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# Initial work on fancy water.
Also, horizon height (skybox vertical offset) can now be set from the
console with renderer.horizonHeight.
This was SVN commit r3893.
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2006-05-25 05:46:17 +00:00 |
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ed38414b41
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Texture converter, DevIL: ABGR DDS support.
Textures: converted ARGB to ABGR.
Misc: warning fixes, etc.
This was SVN commit r3631.
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2006-03-14 21:29:19 +00:00 |
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b889826a3d
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Some Linux compile fixes over the place.
Create TerrainRenderer, ShadowMap and WaterManager classes to divide
CRenderer's functions into more logical units.
This was SVN commit r3332.
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2006-01-07 01:04:26 +00:00 |
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