Gee
5b74afce82
Added unifont_height...
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This was SVN commit r1235.
2004-10-14 10:09:51 +00:00
Gee
f4b410ff82
A bunch of updates:
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- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.
This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee
1d4ebcca24
Added minimap setting, and progress bar settings (they are not as described in the TDD, they are renamed to sprite-background and sprite-bar).
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This was SVN commit r1233.
2004-10-14 05:54:51 +00:00
Gee
c4684effb6
Progress bar added, and an optional attribute for the [icon] tags in text.
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You can now displace an icon using: "[icon="smiley" displace="2 -3"]
I may rename it from 'displace' to something else if someone gives me a
good suggestion.
This was SVN commit r1232.
2004-10-14 02:32:26 +00:00
Calefaction
51fbfc57db
Updated to use mini-map object
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This was SVN commit r1231.
2004-10-08 01:10:44 +00:00
Calefaction
5275dc862b
Initial mini-map check-in
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This was SVN commit r1230.
2004-10-08 01:10:14 +00:00
6b084c3173
Fixes to comply with VC2005.
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This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
714d41cbbe
Placeholder XMLs to stop the GUI loader from complaining until the Real McCoy is ready.
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This was SVN commit r1228.
2004-10-07 21:07:01 +00:00
769e521349
Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
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This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
442c6f315f
Added 'const' to appropriate bits of Xeromyces
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This was SVN commit r1226.
2004-10-07 20:49:35 +00:00
2c9ac03375
Another minor fix
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This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
6f10c954de
Missing JSCollection*. Oops.
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This was SVN commit r1224.
2004-10-07 20:09:11 +00:00
53719430d1
Minor bug fixes
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This was SVN commit r1223.
2004-10-07 20:02:58 +00:00
MarkT
3469e90636
Couple of files missing from previous commit.
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This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
MarkT
2aeaa40326
Updates to the entity XMLs (they work like the DD says they should, now - more or less)
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This was SVN commit r1221.
2004-10-07 19:34:19 +00:00
MarkT
2ab625720b
Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
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This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete
e260a5eb8e
Support for recursive actor directories; few other minor changes.
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This was SVN commit r1219.
2004-10-06 18:46:33 +00:00
notpete
17a4174505
Minor additional functionality.
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This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
notpete
81c829ec4c
Minor changes.
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This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
711118ee97
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
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This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
975344b515
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
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This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
67d95dd3af
add ARRAY_SIZE
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This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
4f230f061d
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
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This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
53f8283cfc
update sound test rig, have added a few (local) filenames for testing
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This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7
update sound test rig, have added a few (local) filenames for testing
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This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
fecb8e38de
buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
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This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
7a0cf92c25
add RES_UNIQUE, required for sound code
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This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
13dfff0e12
removed unnecessary (unused) calc
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This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
10a81394ff
removed test rig crap
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This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
b6c1ad7126
had a look at CPU freq detect due to win32asm thread.
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added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate
This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
bc669568f9
Updated GUI for Cavalry Dude.
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This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
9312033a56
Cavalry Dude.
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This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
5c850d51cd
Fix for Mini-Map.
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This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
cb11ff27c2
startServer() display corruption bug, bug #28
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This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
011666f393
Minor fixes for Linux/GCC
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This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction
39501530d4
Updated to properly update material parameters.
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This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92
Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
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This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789
*** empty log message ***
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This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e
Complete materials checkin
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This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
7f962ea9c4
Fixed very minor bug
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This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
6d4f94112d
Fixed memory leak
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This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a
Updated to reflect MaterialManager
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This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680
Update to the material system
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This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce
Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
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This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
9c2fb5a466
stomped on vc2k5 warning (size_t -> uint)
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This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
a8ef15b665
Lengthened boundary of FPS counter; was wrapping when longer than 2 digits.
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This was SVN commit r1190.
2004-09-22 16:43:11 +00:00
df1b502bbd
Linux Compat and some updated PARANOIA code
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This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
ab7b542c20
console height now relative to y resolution instead of always 600 pixels
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This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
7c157c5f90
Avoided minor for-scoping complaints
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This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
c28c5a1beb
fix of VC2k5 fix (both pointers to tokenized string are now char*)
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This was SVN commit r1186.
2004-09-22 00:46:12 +00:00