# The engine now builds and runs on Mac OS X.
Most changes were localized to the sysdep/ folder and the build system.
This
is what porting should be like! Hopefully nothing breaks on the other
platforms though ;-)
This was SVN commit r5081.
. the massive renaming undertaking: camelCase functions -> PascalCase.
. add some cppdoc.
. minor additional renaming improvements: e.g. GetIsClosed -> IsClosed
. in entity code, replace constructs like "pvec = new vector; return
pvec; use *pvec; delete pvec" with a simple stack variable passed as
output parameter (avoid unnecessary dynamic allocs)
. timer: simpler handling of raw ticks vs normal timer (less #if)
This was SVN commit r5017.
all cpu-related stuff is now defined in cpu.h (with cpu_ prefix and
fully encapsulated). fix quite brittle core/HT unit/package detection.
implement mkdir on VC8, where it is deprecated
add strdup on MacOSX
move ia32 code into separate subdir. functions implemented in asm are
called ia32_asm_*.
add some unix versions of sysdep functions (cannot test them)
timer: fix for amd64 linux
This was SVN commit r4995.