ada7702bec
add UI sound channel, clean up external interface and javascript calls
...
This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
71486bd57d
SoundManager supports playlists
...
This was SVN commit r13368.
2013-04-24 12:03:42 +00:00
503b481468
handle initialization errors cleanly, clean stuff up
...
This was SVN commit r13359.
2013-04-18 03:24:20 +00:00
b301d5c84d
fades music in and out when switching to background, also honors g_PauseOnFocusLoss
...
This was SVN commit r13352.
2013-04-10 11:51:42 +00:00
c9a5d5cee5
pause music and ambient sounds when game pauses
...
This was SVN commit r13347.
2013-04-07 04:13:15 +00:00
e4a9312c46
newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
...
This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
670deaef2a
added variable sleep time depending on load an seperate mutex for deleting old items
...
This was SVN commit r13055.
2013-01-07 21:02:22 +00:00
ed98320acc
Fix non-pch build.
...
This was SVN commit r12872.
2012-11-24 17:15:07 +00:00
a23d245405
volume roilloff returned to standard with bug fixed. Added hints to help stereo playback
...
This was SVN commit r12864.
2012-11-18 22:39:20 +00:00
89c8bccbde
Sound system patch by stwf:
...
Fixes sound system to work with archives (use VFS files instead of
POSIX), fixes #1604 .
Improves error handling and logging, refs #1594 .
Allows sound to be disabled with -nosound/-quickstart runtime options or
--without-audio build option, fixes #1609 , #1614 .
Experimentally increases default buffer size to help prevent sound
stoppages.
This was SVN commit r12566.
2012-08-31 19:08:41 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
...
Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00