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4a40baef33
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Generic orders source commit. Also includes a fix to the animation bug where one frame of "idle" is played at the end of each cycle, and an enhancement to the entity script loading code to only load each script file once, which should save loading time and also allow script files to behave in a more logical way (e.g. no redeclaration errors when you have a constant).
This was SVN commit r3309.
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2005-12-29 08:42:44 +00:00 |
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MarkT
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2120576bc7
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Gathering and unit training (engine-side); also other minor improvements
This was SVN commit r2132.
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2005-04-15 04:23:33 +00:00 |
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MarkT
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793794649f
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Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
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2004-11-11 07:09:32 +00:00 |
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MarkT
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befae8627d
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Changed hotkey handling for groups and bookmarks; small pathfinding fixes.
This was SVN commit r809.
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2004-07-23 10:56:52 +00:00 |
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MarkT
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194fdf9b4b
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Unit selection and ordering, setTimeout, scheduler, fixed timestep code, various fixes and reinforcement of the JS<->Native code.
This was SVN commit r783.
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2004-07-20 19:30:35 +00:00 |
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MarkT
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ac082709cd
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Added some pathfinding code. (SparsePath)
This was SVN commit r284.
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2004-05-29 03:32:33 +00:00 |
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