5d321b7179
This was SVN commit r4410.
2006-09-28 00:38:04 +00:00
ba3cb6f903
This was SVN commit r4409.
2006-09-28 00:37:53 +00:00
b58e638d3c
This was SVN commit r4408.
2006-09-28 00:37:37 +00:00
f343cc1034
This was SVN commit r4407.
2006-09-28 00:36:56 +00:00
6e34a0a042
This was SVN commit r4406.
2006-09-28 00:36:00 +00:00
9d36d45bb7
This was SVN commit r4405.
2006-09-28 00:35:28 +00:00
ab620ee93a
This was SVN commit r4404.
2006-09-28 00:34:45 +00:00
5fdbe59acc
This was SVN commit r4403.
2006-09-28 00:29:27 +00:00
1c3eb71acf
This was SVN commit r4402.
2006-09-28 00:28:31 +00:00
8b84b72933
This was SVN commit r4401.
2006-09-28 00:28:18 +00:00
72351ef937
This was SVN commit r4400.
2006-09-28 00:27:51 +00:00
22f5d8d2af
This was SVN commit r4399.
2006-09-28 00:27:36 +00:00
4e81f374d2
#A slew of new Mediterranean grass terrains.
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This was SVN commit r4398.
2006-09-28 00:23:42 +00:00
7dececbc5f
This was SVN commit r4397.
2006-09-28 00:22:44 +00:00
95b21acfec
This was SVN commit r4396.
2006-09-27 20:28:33 +00:00
b6c1022566
# Improved actor-viewer tool (more viewing controls, support for random actor variations)
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Also right-click-and-drag to rotate the camera vertically.
Fixed LookAt code (the algorithm in the gluLookAt man page seems to be
wrong).
This was SVN commit r4394.
2006-09-27 16:54:23 +00:00
2f53eea71a
Actor Viewer: Added controls for wireframe, background colour, move-when-walking. Reduced CPU usage when 'playing' things with no animation.
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Color: Moved SColor* structs into SColor.h, so they can be used without
indirectly including CVector[34]D.
Terrain: Added 'base colour', for the Actor Viewer to be able to
modulate the colour of normally-white terrain.
Removed some "using namespace std" (because it doesn't make the code
easier to read, and it defeats the point of namespaces, and the rest of
the code doesn't do it).
This was SVN commit r4392.
2006-09-26 01:44:20 +00:00
39c7143a1d
Changed cavalry conformance to only the X axis.
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This was SVN commit r4391.
2006-09-26 00:33:58 +00:00
76e957ed78
Fixed compilation errors.
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Slightly tidied Atlas code.
Removed old unused ScEd code.
This was SVN commit r4389.
2006-09-24 15:59:33 +00:00
ac47d2d028
Cleanup: Remove unused COverlay class
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This was SVN commit r4388.
2006-09-24 12:06:36 +00:00
c47d1cc663
CRenderer: Cleanup some remnants of object types for which the Submit() method has been removed.
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This was SVN commit r4387.
2006-09-24 11:56:11 +00:00
119f1452bf
# Fix a crash during exit.
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Refs #152
The issue was that the JSInterface_Console would attempt to write a
message on the console even after the g_Console object was deleted. Work
around this by:
1. resetting the g_Console pointer to 0 after deletion and
2. adding a null-pointer check
This was SVN commit r4386.
2006-09-24 11:48:24 +00:00
c14765989e
# Introduce a Scene abstraction that allows the renderer to query visibility from multiple virtual camera positions.
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This is the first step towards fixing #142
This was SVN commit r4385.
2006-09-24 11:25:11 +00:00
d1188604c4
This was SVN commit r4384.
2006-09-23 18:51:08 +00:00
a63f49e582
Add gameView.culling and renderer.skipSubmit for debugging purposes.
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This was SVN commit r4382.
2006-09-23 16:04:54 +00:00
e0b68b7f9f
Use AddLocalProperty in CRenderer.
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This gets rid of lots of boiler-plate code in JSI_* functions.
This was SVN commit r4380.
2006-09-23 12:48:06 +00:00
714e436e3c
Made AT_STARTUP use an unnamed namespace, to avoid collisions between structs in different files that happen to have the same name (which sometimes causes the constructors to get mixed up by the linker)
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This was SVN commit r4378.
2006-09-23 00:01:00 +00:00
a1a7dac59c
# Integrated Actor Viewer and Actor Editor tools
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ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.
This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
871cdb6ef9
# SwEng (reduce full recompiles by splitting up master error header)
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- error codes now accessed as ERR::NO_MEM, INFO::OK etc.
- no more X-macros => the above are now recognized by visual assist
- error codes are defined by the module originating them (lib_errors has
some generic ones)
=> no full rebuild when adding some
- error descriptions are now in C++ files => can be changed without full
rebuild
added AT_STARTUP in lib.h.
This was SVN commit r4374.
2006-09-22 13:19:40 +00:00
05aadf1f12
# SwEng: remove X-macros from app_hooks (confused static code analysis)
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This was SVN commit r4372.
2006-09-21 12:06:56 +00:00
d34ae19788
# cleanup JS
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fix tabs and indenting
This was SVN commit r4371.
2006-09-21 11:30:40 +00:00
054cbaf644
This was SVN commit r4370.
2006-09-20 22:46:15 +00:00
0c0c0c1450
This was SVN commit r4369.
2006-09-20 22:16:15 +00:00
7f50e5b726
This was SVN commit r4368.
2006-09-20 22:15:17 +00:00
56670403ea
This was SVN commit r4367.
2006-09-20 22:13:15 +00:00
b12ee2e4ee
This was SVN commit r4366.
2006-09-20 21:56:37 +00:00
acdf2efbc0
This was SVN commit r4365.
2006-09-20 21:51:51 +00:00
fa7320981c
This was SVN commit r4364.
2006-09-20 21:44:24 +00:00
d90771caf8
#Fixed tree "actors" for more random Gaia goodness.
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This was SVN commit r4363.
2006-09-20 21:42:53 +00:00
2e05d4f386
This was SVN commit r4362.
2006-09-20 21:41:42 +00:00
2c5e11722c
This was SVN commit r4361.
2006-09-20 21:40:16 +00:00
df36e3db0d
#Artichoke Plants for Mediterranean Maps.
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This was SVN commit r4360.
2006-09-20 21:39:46 +00:00
7ce31a1544
Hopefully fixing VS2003 (autobuilder) error ("'operator &&' is ambiguous - could be 'built-in C++ operator&&(bool, bool)' or 'built-in C++ operator&&(bool, CEntity *)' while trying to match the argument list '(bool, HEntity)'")
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This was SVN commit r4358.
2006-09-18 18:38:29 +00:00
bfae07a0bc
# Added more control for water shader
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(Murkiness, colour, tint, reflection tint, reflection tint strength)
This was SVN commit r4357.
2006-09-18 18:09:07 +00:00
87598ebf40
This was SVN commit r4356.
2006-09-17 22:14:34 +00:00
ff5a9bb5c4
This was SVN commit r4355.
2006-09-17 22:14:16 +00:00
40a8d05386
This was SVN commit r4354.
2006-09-17 21:49:58 +00:00
2774fd9167
This was SVN commit r4353.
2006-09-17 21:49:24 +00:00
2736bda0c2
This was SVN commit r4352.
2006-09-17 21:48:57 +00:00
b626abfda9
#New Oak tree leaf textures
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This was SVN commit r4351.
2006-09-17 20:59:49 +00:00