97ef1c542d
Rename spearmen with pikes into pikemen. This avoids problems with civs that have both pikemen and spearmen.
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This was SVN commit r16503.
2015-04-06 11:49:23 +00:00
8eebb5d118
Rename Athen marine archer as a special unit should have a non-standard name
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This was SVN commit r16502.
2015-04-06 11:23:02 +00:00
2b57410021
Better tested summary screen update. Also make modern tooltip style more consistant with the general light on dark theme.
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This was SVN commit r16501.
2015-04-06 06:17:09 +00:00
18ff57c316
Update version in mod.json.
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This was SVN commit r16500.
2015-04-05 17:14:47 +00:00
7afaacda19
Improve ARRAY_SIZE.
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This was SVN commit r16499.
2015-04-05 16:50:26 +00:00
a6a2914882
Fix error when you paste entities over another entity and you try to rotate at the same time while pressing alt/shift key
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This was SVN commit r16497.
2015-04-04 21:45:11 +00:00
43508ce3a0
some petra code reshuffling
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This was SVN commit r16496.
2015-04-04 15:38:53 +00:00
c735f9a579
Revert wrong commit 14b7e7568c
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This was SVN commit r16495.
2015-04-04 09:11:05 +00:00
14b7e7568c
Rename athen archer, as it's not a default unit. Naming it as a default unit makes any capture code more difficult.
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This was SVN commit r16494.
2015-04-04 08:56:14 +00:00
0131f2e4d5
Fix gamesetup options for lobby games
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This was SVN commit r16493.
2015-04-03 09:40:50 +00:00
dfd7978cb2
fix typo (particate → participate)
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This was SVN commit r16492.
2015-04-03 07:39:25 +00:00
8d3d9616a2
be more generic with starting entities of nomad maps
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This was SVN commit r16491.
2015-04-02 21:01:19 +00:00
afbf6e8e40
cleanings of AIInterface
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This was SVN commit r16490.
2015-04-02 20:28:02 +00:00
1482a84875
replace some slow (foreach in) loops
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This was SVN commit r16489.
2015-04-02 20:22:33 +00:00
0e2c30c7d2
Reduce the strength of the elevation brushes in Atlas.
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This was SVN commit r16488.
2015-04-02 13:43:47 +00:00
4e763ef26e
Move civ JSON files to simulation/data. Patch by MattDoerksen. Fixes #2562 .
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This was SVN commit r16485.
2015-04-01 23:48:33 +00:00
7695d2fcb9
Refine checks for invalid player ids for mirages. Patch by elexis. Fixes #3149 .
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This was SVN commit r16484.
2015-04-01 23:48:26 +00:00
41863d6ae2
Explicitly cast to unsigned to fix a warning.
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This was SVN commit r16483.
2015-04-01 23:48:23 +00:00
96410ee9a4
Fix heightmap rectangle. Take the water plain height as the base plane, instead of a hardcoded value.
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This was SVN commit r16482.
2015-04-01 14:17:18 +00:00
aa808baabf
Fix the stumped maps in Alpine Mountains
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This was SVN commit r16481.
2015-03-31 17:30:59 +00:00
ebb57aa516
Fix tests by enlarging the precision bumped in 7ed45213a9
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This was SVN commit r16479.
2015-03-31 16:56:09 +00:00
7ed45213a9
Allow heightmaps to be 8 times as high by lessening precisions. Includes conversion script and modified standard maps. Bump the map version number. Fixes #3112
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This was SVN commit r16478.
2015-03-31 16:48:31 +00:00
a84765fc75
Add all non-structure starting entities to Unknown Nomad. Patch by elexis. Fixes #3153 .
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This was SVN commit r16477.
2015-03-30 23:44:48 +00:00
072afdcede
Fix line endings for random maps.
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This was SVN commit r16476.
2015-03-30 23:41:12 +00:00
b5593bf1a9
petra changes in the choice of player to be attacked
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This was SVN commit r16475.
2015-03-30 20:21:46 +00:00
ec9a49562b
Remove debug warning + fix typo
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This was SVN commit r16474.
2015-03-30 18:49:54 +00:00
a05f146c79
Disable data gathering in AIInterface when no AI players are loaded
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This was SVN commit r16473.
2015-03-30 18:44:02 +00:00
8712ad835c
Fix buildingAI in case of modifications (techs, auras, ownership changes, ...) + clean up the code a bit
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This was SVN commit r16472.
2015-03-30 09:25:20 +00:00
809cc074fa
petra: small tweaks and cleanings
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This was SVN commit r16471.
2015-03-29 13:01:38 +00:00
569b5e244d
fix computation of foundation refund when destroyed, fixes #3132
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This was SVN commit r16470.
2015-03-26 19:17:37 +00:00
798cd2963e
Add option to disable treasures on skirmish and random maps
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This was SVN commit r16469.
2015-03-26 08:31:50 +00:00
1cd41e33c6
Niektb's Northern Island skirmish map.
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This was SVN commit r16468.
2015-03-25 19:50:37 +00:00
61590f28d3
let AIProxy deal with new entities created without ownership, fixes #3142
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This was SVN commit r16467.
2015-03-25 18:22:23 +00:00
3e98d379ab
LordGood's Alpine Mountains skirmish map with some modifications by niektb.
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This was SVN commit r16466.
2015-03-25 15:56:30 +00:00
2fe444269e
Game Speed display over UI, Fixes #3129
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This was SVN commit r16465.
2015-03-25 13:20:54 +00:00
6bc34da330
Emblem button states
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This was SVN commit r16464.
2015-03-25 00:35:52 +00:00
5950d16500
Some structree improvements for issues exposed by mods. Changes by s0600204.
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This was SVN commit r16463.
2015-03-24 18:12:42 +00:00
c73c9370ee
Update tinygettext. Fixes #2522 .
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Updates to upstream changeset f71a8e5e84bffadd61ac93768b332262989844fd,
with some additions
that will be submitted upstream (without the addition of precompiled.h
and win32 dirent).
This was SVN commit r16462.
2015-03-24 17:47:08 +00:00
28abcb3bcc
cache some formation info in gui + some cleanings, see #3078
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This was SVN commit r16460.
2015-03-23 18:38:27 +00:00
a430e03d1d
Petra: fix for nested loops using same loop index
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This was SVN commit r16459.
2015-03-23 18:06:31 +00:00
58d955e426
Some cleanup.
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This was SVN commit r16458.
2015-03-23 13:34:23 +00:00
e35970b700
Petra: rewrite of the dock placement. It should be more robust and compatible with the new pathfinder now
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This was SVN commit r16457.
2015-03-22 22:00:59 +00:00
64adec79da
fix a wrong copy&paste in 86054bcf7e
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This was SVN commit r16456.
2015-03-22 21:51:57 +00:00
dec4552ffe
Removes special handling of fullscreen toggle on OS X w/ SDL 1.2, which is no longer used
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This was SVN commit r16453.
2015-03-21 21:01:01 +00:00
f680caa14f
Escape lobby game names. Fixes #3118 .
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This was SVN commit r16452.
2015-03-21 16:24:29 +00:00
09ff1f8bea
fix some cases where a water nomad random map could end up without water
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This was SVN commit r16451.
2015-03-19 21:43:55 +00:00
89107d1406
Fixes grayscale PNG handling, there is no need to convert them all to RGB and 4741e896c4
broke special font texture handling. Instead, only grayscale with alpha PNGs will be converted to RGBA (they fail to load otherwise).
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Removes warning about converting grayscale textures, refs #1640 .
This was SVN commit r16449.
2015-03-19 03:04:01 +00:00
2a1fcc88e3
Expands game speed dropdown by 10 pixels to accommodate German text and hopefully most other languages
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This was SVN commit r16448.
2015-03-19 01:43:04 +00:00
5dd3cbb254
Random nomad maps are now in default filter.
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The number of starting units has been increased to speedup the startup
(building of cc)
Treasures are added when the starting resources are not sufficient to
either build a dock in water maps, or build a cc in land maps.
This was SVN commit r16447.
2015-03-17 22:03:33 +00:00
bed480c433
remove some obsolete variables after #16416
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This was SVN commit r16446.
2015-03-17 21:43:48 +00:00