Commit Graph

8641 Commits

Author SHA1 Message Date
6b26820090 Build fix
This was SVN commit r10033.
2011-08-18 11:16:52 +00:00
5c3f3c2e15 This was SVN commit r10032. 2011-08-18 04:05:10 +00:00
36c6318296 This was SVN commit r10031. 2011-08-18 03:28:32 +00:00
a0fb46b5d6 #3rd new Celtic Market. :)
#Horse fauna entity.

This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
89c22993a4 Adds terrain fill (bucket) tool to Atlas.
This was SVN commit r10029.
2011-08-17 23:44:52 +00:00
5a2d7365f9 This was SVN commit r10028. 2011-08-17 21:58:50 +00:00
b12845e6b4 Avoid shaders on GeForce FX, for performance.
Update list of Intel device names.

This was SVN commit r10027.
2011-08-17 21:42:32 +00:00
8872bad668 AoEO BAR compatibility in AoE3Ed
This was SVN commit r10026.
2011-08-17 16:17:22 +00:00
e8f6be0bf3 Fix GCC build (only reference SIMD types when supported by the compiler (though this might not work in MSVC))
This was SVN commit r10025.
2011-08-17 13:41:25 +00:00
9f97610cb2 refactor: remove "wrapping" and "read" functionality for DynArray (in preparation for replacing it with template policies for more flexible Pool etc.)
This was SVN commit r10024.
2011-08-17 08:38:53 +00:00
939f056794 Preliminary work on Roman units.
This was SVN commit r10023.
2011-08-17 07:23:54 +00:00
7bd2f1c925 Temp fix for autobuild: VC2008 doesn't define hypotf.
This was SVN commit r10021.
2011-08-17 04:34:20 +00:00
7679d1073b Fixes garrison behavior for ships - they no longer unload units underwater. See #893.
Fixes behavior when ships are destroyed (garrisoned units at the time
will also be killed).
Updates ship templates accordingly.

This was SVN commit r10020.
2011-08-17 01:43:23 +00:00
b9df1d3451 Be less grossly inefficient when computing minimap territory texture
This was SVN commit r10019.
2011-08-16 23:39:16 +00:00
fab7bf4fcf Fixes manifest dependencies for Actor Editor. Fixes #924.
This was SVN commit r10018.
2011-08-16 22:08:47 +00:00
609f1643d5 Fix -Wconversion warnings in simulation code.
Cast to smaller integer types explicitly.
Generally avoid platform-dependent types (size_t) in simulation code.
Use float versions of math.h functions, not double.

This was SVN commit r10017.
2011-08-16 11:18:32 +00:00
b40b5b8414 Adjusting territory effects.
This was SVN commit r10016.
2011-08-16 05:01:35 +00:00
a13f38c9b4 Moves build limits counter to BuildLimits component, to avoid some weirdness with BuildRestrictions for preview entities (caused some warnings in Atlas).
This was SVN commit r10015.
2011-08-16 04:44:15 +00:00
a85c8218e9 Fixes player diplomacy init (again)
This was SVN commit r10014.
2011-08-16 04:03:57 +00:00
ec973ee005 This was SVN commit r10013. 2011-08-16 03:42:42 +00:00
18c48492ef Added cast to convert from unsigned to int
This was SVN commit r10012.
2011-08-16 02:01:11 +00:00
0f0ac2bcd5 Fixes #898
This was SVN commit r10011.
2011-08-16 01:01:39 +00:00
cda5dfbf12 New foundation for Hellene dock.
Tweaking warship attacks.

This was SVN commit r10010.
2011-08-15 04:02:01 +00:00
ff85950cb7 Disables build restrictions and limits for AIs (until they can be fixed).
Simplifies player diplomacy/team setup.

This was SVN commit r10008.
2011-08-15 00:25:22 +00:00
1b8471da1f Changes shore definition to distance on land (all water included) for better dock placement.
Updates build passability classes.
Fixes tile expansion in CheckBuildingPlacement (don't use FromFloat).
Changes dock rotation snapping to search outward.

This was SVN commit r10007.
2011-08-14 23:36:13 +00:00
132f9bd63b Fixes bug in Atlas random map generator UI.
This was SVN commit r10006.
2011-08-14 06:11:35 +00:00
7b27fcb716 Disables water rendering in the actor viewer.
This was SVN commit r10005.
2011-08-13 23:00:58 +00:00
8e5f87f240 Adjusts random map starting entities to face consistent direction.
This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
5288cda0ba Greek warship sail.
This was SVN commit r10003.
2011-08-12 15:19:48 +00:00
ecee073860 #New Greek Trireme
This was SVN commit r10002.
2011-08-12 12:08:21 +00:00
68fe745eb7 Fix packaging scripts for 5-digit revision numbers
This was SVN commit r10001.
2011-08-11 18:16:00 +00:00
9be60bf29d Unit texture updates. Getting rid of "high" res texture folder.
This was SVN commit r10000.
2011-08-11 18:11:39 +00:00
e4c6cd8b85 This was SVN commit r9999. 2011-08-11 17:58:08 +00:00
13705a71e0 cleanup
This was SVN commit r9998.
2011-08-11 17:57:37 +00:00
ca0f54f17a Moving textures.
This was SVN commit r9997.
2011-08-11 17:51:45 +00:00
dc909411a8 This was SVN commit r9996. 2011-08-11 17:46:01 +00:00
d724ff2b69 Remove rally point for House (females previous removed)
This was SVN commit r9995.
2011-08-11 06:39:06 +00:00
a681ff1189 Projectile prop point work for Civic Centres and Fortresses.
New foundation for Iberian Dock.

This was SVN commit r9994.
2011-08-11 03:48:52 +00:00
26e249797f Removed legacy description.
This was SVN commit r9993.
2011-08-11 01:45:36 +00:00
bcebde9c8e #Unit balancing for Carthaginian unit ranks. Closes #923
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
e51849b29f Fixes incorrect distance calculation.
Improves dock foundation snapping.

This was SVN commit r9991.
2011-08-10 23:57:54 +00:00
19ae44ad17 This was SVN commit r9990. 2011-08-10 23:54:37 +00:00
819f354cca Removes Devil. Fixes #666.
Adds no_delayload to OpenAL, which has been causing startup problems.

This was SVN commit r9989.
2011-08-10 23:15:40 +00:00
2726f6ed88 Changes GetFocus to return points above water.
Fixes camera following of boats.

This was SVN commit r9988.
2011-08-10 22:45:55 +00:00
d605e85ae5 Removes ColourTester utility (needs update-workspaces).
Adds busy cursor to Atlas map generator.

This was SVN commit r9987.
2011-08-10 22:23:35 +00:00
6d2ff5162e Made female only trainable from the Civ Centre, then made them train faster. This is a test to see what everybody thinks.
This was SVN commit r9986.
2011-08-09 23:10:05 +00:00
5fd0d3b543 New foundation for Carth Market.
This was SVN commit r9985.
2011-08-09 23:05:54 +00:00
0adcad8662 Change promoted unit health to the same percent of hitpoints as unit had before promotion. Closes #922.
This was SVN commit r9984.
2011-08-09 18:42:21 +00:00
c513b5e35e Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
a02eb067f4 Makes Carthaginians selectable in game setup and random maps
This was SVN commit r9982.
2011-08-08 20:13:11 +00:00