Commit Graph

2651 Commits

Author SHA1 Message Date
7cbfc08190 More (appropriate) arrow impact on wood.
This was SVN commit r7424.
2010-04-02 19:02:46 +00:00
7a7b6e1dbb Arrow impact on metal By Goblor
This was SVN commit r7423.
2010-04-02 18:18:47 +00:00
90d5ba7552 Remove the useless profile option on the menu. Disable the currently-non-working multiplayer and history buttons.
This was SVN commit r7415.
2010-03-30 21:15:15 +00:00
89cce1b3ac # Switch to new simulation system by default
This was SVN commit r7401.
2010-03-26 16:10:42 +00:00
f0c633785a # GUI tweaks.
Add an obvious pre-release warning to the menu.
Report the build's svn_revision on the menu.
Fix exiting from sim2 session.
Make the in-game dev options a bit prettier.

This was SVN commit r7400.
2010-03-26 13:21:09 +00:00
76011715e7 Point at the new local.cfg locations
This was SVN commit r7399.
2010-03-26 11:40:17 +00:00
b2f5a6cafc Clean up some SVN properties.
Remove empty unused cache directory.

This was SVN commit r7398.
2010-03-26 11:30:49 +00:00
e6da57c7c5 Rename music files. Set svn:mime-type.
This was SVN commit r7392.
2010-03-24 09:59:26 +00:00
ad5dfd2a37 Replacement music files *Lower VBRs
This was SVN commit r7391.
2010-03-24 03:19:31 +00:00
00e18e4ea8 Report S3TC non-support with an in-game GUI message box.
Fixes #313.

This was SVN commit r7390.
2010-03-23 22:45:07 +00:00
600ab80a79 Remove unnecessarily large music files
This was SVN commit r7389.
2010-03-23 21:34:05 +00:00
0d92be3408 Music
This was SVN commit r7388.
2010-03-22 15:01:19 +00:00
a5b8ec6028 Add obstruction debug mode, with GUI toggle.
Make pathfinder debug mode off by default, with GUI toggle.

This was SVN commit r7377.
2010-03-20 19:18:01 +00:00
08487ce246 # Improve support for building placement (rotation, collision detection) in new simulation system
This was SVN commit r7362.
2010-03-17 23:16:04 +00:00
18b5a7f17c Add the Obstruction component to entity previews, to support collision detection for building placement
This was SVN commit r7360.
2010-03-17 23:02:40 +00:00
5293aee71d #Hypaspist modification.
This was SVN commit r7354.
2010-03-13 19:21:09 +00:00
aca1074188 Load build speeds and foundation actors from entity template files
This was SVN commit r7353.
2010-03-12 22:28:51 +00:00
9213ee8c27 # Construct buildings from foundations.
Display construction costs in tooltips.
Stop buildings leaving corpses.
Add debug info option to GUI.

This was SVN commit r7352.
2010-03-12 21:41:40 +00:00
bf31596486 Fix cursor and GUI-object interaction in bandbox selections
This was SVN commit r7350.
2010-03-12 20:39:52 +00:00
06928f7694 # Basic bandbox selection of units in new simulation system
This was SVN commit r7349.
2010-03-11 20:01:16 +00:00
86205b4d8e # Basic projectile attacks in new simulation system
This was SVN commit r7347.
2010-03-07 21:38:39 +00:00
36e90e71f2 Convert ranged attack data in entity templates
This was SVN commit r7346.
2010-03-07 20:22:15 +00:00
a8d810b4b3 Add a switch to allow the user to control all player's units, for easier testing
This was SVN commit r7345.
2010-03-07 20:21:17 +00:00
1712b2cdb1 # Support death in new simulation system
This was SVN commit r7344.
2010-03-07 20:14:30 +00:00
dvaldez9
9b1ee3438f This was SVN commit r7342. 2010-03-02 04:29:23 +00:00
c8c10a4871 # Extensions and cleanups to session GUI files.
Add various GUI pieces (exit button, resource counts, unit details).
Clean up implementation of button panels.
Split some content out of 'common' and into page-specific files.
Delete some obsolete content.

This was SVN commit r7337.
2010-02-28 21:45:09 +00:00
dvaldez9
2a06c721e4 This was SVN commit r7331. 2010-02-19 22:49:47 +00:00
dvaldez9
48a5355813 This was SVN commit r7330. 2010-02-18 08:41:41 +00:00
dvaldez9
c6f59f1aa1 This was SVN commit r7329. 2010-02-18 08:39:39 +00:00
96bb3afaaf Support disabling of inherited components in entity templates
Allow units to walk through farms

This was SVN commit r7323.
2010-02-12 22:48:16 +00:00
f8aca33a14 # Support resource gathering in new simulation system
This was SVN commit r7322.
2010-02-12 22:46:53 +00:00
321cc8ae8f Convert resource data in entity templates
This was SVN commit r7321.
2010-02-12 22:46:07 +00:00
60a9e63c71 # Improved unit animation in new simulation system
Tried to make the motion/AI/animation state transitions saner
Added smoothed rotation of moving units
Slightly more informative error reporting

This was SVN commit r7319.
2010-02-10 19:28:46 +00:00
06b0ea0a26 Fix breakage from accidental removal of global variable
This was SVN commit r7314.
2010-02-07 20:16:17 +00:00
d609a9f81c # Basic animation support in new simulation system.
Movement speed.
Improved accuracy of walking.

This was SVN commit r7313.
2010-02-07 20:06:16 +00:00
ea4c22fc0e Convert walking speed data in entity templates
This was SVN commit r7312.
2010-02-07 19:54:58 +00:00
b25076ed4d Min/max range support in pathfinder
This was SVN commit r7311.
2010-02-06 20:58:48 +00:00
b21e798243 # Primitive melee combat support in new simulation system
This was SVN commit r7309.
2010-02-05 22:00:39 +00:00
c50fe9b8c0 Convert health, armour, attack data in entity templates
This was SVN commit r7308.
2010-02-05 21:45:31 +00:00
a0ae9062d3 Convert footprint data in entity templates
This was SVN commit r7292.
2010-01-29 21:07:15 +00:00
92df4d1793 Default to disabled-LOS mode with new simulation system
This was SVN commit r7291.
2010-01-29 21:04:23 +00:00
3c2e80c698 Disable the default slide-down-hills behaviour
This was SVN commit r7290.
2010-01-27 19:34:58 +00:00
c399dc277e # Rough first version of GUI redesign
Minor GUI engine cleanups

This was SVN commit r7289.
2010-01-27 19:20:34 +00:00
f011f0a3ce Expose entity template data to GUI
This was SVN commit r7287.
2010-01-25 23:43:58 +00:00
3f1dfce41b Simplify GUI/simulation interface
This was SVN commit r7286.
2010-01-25 22:31:43 +00:00
953fb41c82 # Basic in-game building placement with new simulation system
This was SVN commit r7285.
2010-01-24 17:24:35 +00:00
0d9c9d646b Updated entity template conversion script, to convert population costs and names and civs
This was SVN commit r7284.
2010-01-24 17:20:23 +00:00
4fed9b8242 # Added initial support for players and population counters in new simulation system, plus various infrastructure improvements.
Merge from 22b478ffed8d.
Pure scripted interface definitions.
Entity creation from scripts.
Improved messaging system.
Messages on entity deletion.
Basic player entities.
Player ownership.
Bug fixes.

This was SVN commit r7281.
2010-01-22 20:03:14 +00:00
2794795024 Fix old entity scripts with new GUI system
This was SVN commit r7277.
2010-01-15 16:47:08 +00:00
c8138208bf # Object creation in Atlas with new simulation system
Merge from 6e8efe8f706c

This was SVN commit r7276.
2010-01-14 20:36:29 +00:00