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a75bf7fb1e
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Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
This was SVN commit r2291.
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2005-05-12 03:55:39 +00:00 |
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c002228314
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Initial code for the Colour Tester tool.
This was SVN commit r2196.
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2005-04-29 18:46:48 +00:00 |
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f093b53459
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Fixed problems in texture converter's DDS output, and in the game's DDS input.
This was SVN commit r1862.
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2005-01-29 17:18:14 +00:00 |
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10e1ce7511
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Texture converter executable (plus some others to launch it with specific settings)
This was SVN commit r1854.
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2005-01-28 22:16:50 +00:00 |
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60dbb779eb
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Texture converter source, plus modified DevIL.
This was SVN commit r1851.
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2005-01-28 19:05:33 +00:00 |
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