This:
- cleans up a code duplication and clarifies the intent.
- reorders things around for clarity
- improves variable names.
Commented By: elexis
Differential Revision: https://code.wildfiregames.com/D1840
This was SVN commit r22277.
This changes running speed into a running multiplier (of walk speed).
The advantage is that it simplifies code since you can setup a default
run multiplier at the template level and it'll work for all subsequent
templates, and technologies cannot forget to change it. It makes
specialised unit templates easier to maintain, too.
Formations have a 100 run multiplier which effectively sets their
maximal walking speed at 100
Reviewed By: bb, O2 JS Simulation
Differential Revision: https://code.wildfiregames.com/D438
This was SVN commit r22197.
C4458 in AtlasObjectImpl.cpp line 292 and in AtlasUI/Object.cpp:547
C4456 in MapDialog.cpp:173 and in ScenarioEditor.cpp:742
Reviewed by: @Angen
Accepted by: @Itms
Comments by: @vladislavbelov
Differential Revision: https://code.wildfiregames.com/D1741
This was SVN commit r22161.
pyrogenesis can now take a zip file (rename it to .pyromod for direct
file association following 943a61e4ea) and install it. It then starts
the mod selector.
Patch by vladislavbelov, with contributions from Imarok, elexis and
myself.
Differential Revision: https://code.wildfiregames.com/D1142
This was SVN commit r21726.
Excluding the changes to scenario and skirmisch maps
Transform gameType string to victoryCondition array in load/replaymenu
Adapt the gamesetup to use checkboxes for every victory condition and an
array for storing them
Allow multiple queries in conquestCommon
Remove conquest from regicide, wonder and capture the relic
Move the endless gamedescription from settings to gamedescription
Fixing wrong tabulation from a8a29271ce
This commit will break all scenario and skirmisch maps, their "Gametype"
string needs to be transformed in a "VictoryCondition" array as is done
in the tutorial map (counting endless as an empty array). This counts
for mods too!
Old svn replays and savegame will throw warnings/errors as they are
incompatible after this commit. So svn users will need to delete all
those.
Comments on ai and autostart games By: mimo
Comments on Atlas By: Vladislav
Reviewed By: elexis
Differential Revision: https://code.wildfiregames.com/D1240fixes: #4014
This was SVN commit r21474.
This currently disabled by variants, and will be reenabled when sounds
have been chosen.
Reviewed by: Vladislav,
Comments by: Itms, elexis
Differential Revision: ​https://code.wildfiregames.com/1257
This was SVN commit r21359.
Add a button to toggle between normal and "diplomacy" colors.
Reviewed by: elexis
Comments by: leper, ffffffff, Stan
Fixes: #4747
This was SVN commit r21107.
This addresses the Simulation2 warning about a gamesetup mechanism not
having decided explicitly about the RNG.
Differential Revision: https://code.wildfiregames.com/D1187
Reviewed By: mimo
Refs #4917, 7e05d7edc9 / D1178
This was SVN commit r20726.
It was only triggered if a civ wasn't set in Atlas.
Because civs are expected to be well-defined everywhere, alwas set the
property in Atlas too, fixing the non-GUI part of #4869.
Use the existing player defaults value then instead of hardcoding a
fallback civ string.
This was SVN commit r20512.
Make pyrogenesis and tests depend on Collada, fixes#404.
This commit includes custom modules for CxxTest and pkg-config support
that can be improved upon in the future. It also includes all necessary
changes to the build scripts, but the new premake5 features are not
fully exploited yet.
With this change, premake5 becomes the default, but CI scripts on Unix
will continue using premake4 for a while, in order to avoid regressions.
Includes code by zsol.
Reviewed by: wraitii, leper
Differential Revision: https://code.wildfiregames.com/D72
This was SVN commit r20381.
This removes FindAllPlaceableTemplates, replaces the few uses of it by
FindAllTemplates,
and makes that ignore all templates starting with special/ in addition
to those starting
with template_.
Now modders can use entirely different template organization schemes
(more folders, different
folders, etc) without having to edit a file that was never well
documented.
In conjunction with a few of the template moving patches preceding this
rubble/ and other/catafalque
are now placeable. The former now does not decay anymore and users that
want that should use the
decay| filter, the latter will be taken care of in #4762.
Return to making FindAllTemplates return all placeable templates again
(switch to unplaceable filter).
To reiterate the main point: Only templates starting with special/ or
template_ will not show up as
placeable in Atlas (or show up to code querying for all (placeable)
templates. If you want to add more
of those use one of these naming schemes (and possibly subfolders in
special/).
Reviewed By: fatherbushido
Differential Revision: https://code.wildfiregames.com/D935
This was SVN commit r20246.
Remove unused SGUIBaseSettings and GUI comment.
Fix indentation of a macro, refs D794.
Differential Revision: https://code.wildfiregames.com/D838
Review by: leper.
Itms came up with the same patch for the SpiderMonkey 45 update
independently.
This was SVN commit r20062.
When launching Atlas from a higher directory the help.json isn't found.
Fixed by finding the absolute path.
Patch By: vladislavbelov
This was SVN commit r20059.
Also show the GUI after the cinematics stopped playing in Atlas.
Differential Revision: https://code.wildfiregames.com/D411
This was SVN commit r19533.
Actually implementing atlas support for triggers will most likely
require a different interface, so no use keeping it.
Reviewed By: vladislavbelov
Differential Revision: https://code.wildfiregames.com/D418
This was SVN commit r19531.
This has been disabled for nearly 10 years (44f5288a1d), so remove it.
Reviewed By: fatherbushido, vladislavbelov
Differential Revision: https://code.wildfiregames.com/D423
This was SVN commit r19511.
Doesn't provide a way to add/delete nodes of paths yet.
Differential Revision: https://code.wildfiregames.com/D348
Patch By: Vladislav
This was SVN commit r19427.