notpete
81c829ec4c
Minor changes.
...
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
711118ee97
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
...
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
975344b515
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
...
This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
67d95dd3af
add ARRAY_SIZE
...
This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
4f230f061d
less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
...
This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
53f8283cfc
update sound test rig, have added a few (local) filenames for testing
...
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7
update sound test rig, have added a few (local) filenames for testing
...
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
fecb8e38de
buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
...
This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
7a0cf92c25
add RES_UNIQUE, required for sound code
...
This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
13dfff0e12
removed unnecessary (unused) calc
...
This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
10a81394ff
removed test rig crap
...
This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
b6c1ad7126
had a look at CPU freq detect due to win32asm thread.
...
added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate
This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
bc669568f9
Updated GUI for Cavalry Dude.
...
This was SVN commit r1205.
2004-10-01 09:40:25 +00:00
9312033a56
Cavalry Dude.
...
This was SVN commit r1204.
2004-10-01 09:39:31 +00:00
5c850d51cd
Fix for Mini-Map.
...
This was SVN commit r1203.
2004-09-30 16:09:45 +00:00
cb11ff27c2
startServer() display corruption bug, bug #28
...
This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
011666f393
Minor fixes for Linux/GCC
...
This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction
39501530d4
Updated to properly update material parameters.
...
This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92
Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
...
This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789
*** empty log message ***
...
This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e
Complete materials checkin
...
This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
7f962ea9c4
Fixed very minor bug
...
This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
6d4f94112d
Fixed memory leak
...
This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a
Updated to reflect MaterialManager
...
This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680
Update to the material system
...
This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce
Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
...
This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
9c2fb5a466
stomped on vc2k5 warning (size_t -> uint)
...
This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
a8ef15b665
Lengthened boundary of FPS counter; was wrapping when longer than 2 digits.
...
This was SVN commit r1190.
2004-09-22 16:43:11 +00:00
df1b502bbd
Linux Compat and some updated PARANOIA code
...
This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
ab7b542c20
console height now relative to y resolution instead of always 600 pixels
...
This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
7c157c5f90
Avoided minor for-scoping complaints
...
This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
c28c5a1beb
fix of VC2k5 fix (both pointers to tokenized string are now char*)
...
This was SVN commit r1186.
2004-09-22 00:46:12 +00:00
4a7757dac6
VC2k5 fix: avoided ambiguous parameter naming
...
This was SVN commit r1185.
2004-09-21 22:11:33 +00:00
a1bd91d198
VC2k5 fix: don't keep converting char* -> const char* -> char*
...
This was SVN commit r1184.
2004-09-21 22:10:49 +00:00
0868b2ee6c
VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161 )
...
This was SVN commit r1183.
2004-09-21 18:43:58 +00:00
ff4af72da1
fix incorrect round up calculation
...
This was SVN commit r1182.
2004-09-21 16:59:50 +00:00
eb2989176e
startGame() shouldn't crash and burn if the game's already been started
...
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d
- A lot of small network fixes
...
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer
This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
6787a32b3c
potential vsnprintf buffer overflow
...
This was SVN commit r1179.
2004-09-21 14:35:30 +00:00
92ade065c3
vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] )
...
This was SVN commit r1178.
2004-09-21 14:33:13 +00:00
a9075a887f
- Chat fix (server user didn't see his own text)
...
- Removed filter for Ctrl-Alt combinations (some pretty useful chars
like {[]} are on AltGr/CtrlAlt combinations here in Sweden)
This was SVN commit r1177.
2004-09-21 14:31:02 +00:00
8b2e918e05
cleanup + bulletproofing
...
This was SVN commit r1176.
2004-09-21 13:40:14 +00:00
dce92ce677
fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
...
This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
7925a3fc4d
Avoid crashing when something minor that should never fail fails (though the cause of that failure is fairly major (but currently unknown))
...
This was SVN commit r1174.
2004-09-20 18:27:22 +00:00
c359288373
Made English the default language
...
This was SVN commit r1173.
2004-09-20 18:25:26 +00:00
ae2d42bbad
fix incorrect buffer free (now handled by ALBuffer); work in progress
...
This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
85cf439f62
slight changes (memset IOSlot; if(.. < 0) -> CHECK_ERR)
...
This was SVN commit r1171.
2004-09-19 19:28:00 +00:00
b459e7e640
fixed debug_check_heap definition
...
This was SVN commit r1170.
2004-09-19 19:27:04 +00:00
ea9bd61195
now correctly set m_UnpackPos
...
This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
69e9f3ef79
now stores its data in buffer, rather than copying to std::vector
...
This was SVN commit r1168.
2004-09-19 18:51:19 +00:00