Commit Graph

2956 Commits

Author SHA1 Message Date
79915a17a5 An additional Grass color variation, plus playing with the city tile feature.
This was SVN commit r8126.
2010-09-17 23:02:39 +00:00
15da9d9602 Arcadia I and II map tweaks.
This was SVN commit r8125.
2010-09-17 23:01:26 +00:00
9faaeeebd4 The map seemed to have a problem with it, so I am remaking it.
This was SVN commit r8115.
2010-09-17 06:39:56 +00:00
d000411727 This was SVN commit r8114. 2010-09-13 21:12:32 +00:00
474b91fabf Added description to map and Stone to the center.
This was SVN commit r8113.
2010-09-13 19:54:46 +00:00
594cad069f #Arcadia II is done (might tweak it later). Tweaked the FISH entity. Re-ordered the buildings for the Female Citizen.
This was SVN commit r8112.
2010-09-13 19:36:07 +00:00
f5a7e64fda This was SVN commit r8111. 2010-09-13 05:05:19 +00:00
88307763f6 New "Stoa" object.
This was SVN commit r8110.
2010-09-13 05:04:02 +00:00
e9ec4ba1fa New temple portrait. WIP Arcadia II.
This was SVN commit r8109.
2010-09-13 00:10:05 +00:00
1cc4d358d7 Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
19ba2927d8 adjusted the Greek wall entity and adjusted my working copy of Arcadia II.
This was SVN commit r8106.
2010-09-11 18:01:09 +00:00
7cba57c2dd PNG of a Greek building texture. You can see the alpha channel was converted to a transparency map for some inexplicable reason.
This was SVN commit r8105.
2010-09-11 16:21:39 +00:00
c8eaee35cc Add initial texture conversion settings.
Replace button texture with higher-quality PNG.

This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
f12fa90e4b Add data files for texture manager tests.
This was SVN commit r8100.
2010-09-10 21:03:15 +00:00
933fb2dc9f new Greek Wall
This was SVN commit r8090.
2010-09-08 22:57:46 +00:00
9a337d434b Fixes button layout in multiplayer setup based on patch by fcxSanya (Fixes #560)
This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
a901a2a207 Fix #566 (test failure)
This was SVN commit r8088.
2010-09-07 09:29:23 +00:00
db47fa94b4 #New Greek Wall Tower by Brightgalrs. Continued work on a new map.
This was SVN commit r8087.
2010-09-07 01:56:05 +00:00
fb9ed7d1f9 Removed 50+ pop bonus. Modified the Gold Rush map. Added new Greek map, but it is a work in progress.
This was SVN commit r8086.
2010-09-06 18:34:25 +00:00
485548e2af This was SVN commit r8085. 2010-09-06 05:32:49 +00:00
71ba55c3ba This was SVN commit r8084. 2010-09-06 00:11:44 +00:00
c6159c98dd This was SVN commit r8083. 2010-09-06 00:09:33 +00:00
0864ba4fb4 Fixed main menu parchment buttons (Fixes #561)
Switched placement of load game and cancel buttons

This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
178d45d0e2 Added regular size cancel / close buttons to several menu areas (Fixes #558 and #560)
Moved main menu buttons to top right

This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
b1e32f9542 Fix tests
This was SVN commit r8077.
2010-09-04 21:29:27 +00:00
5068304a73 This was SVN commit r8074. 2010-09-04 16:41:50 +00:00
b2290a22ba This was SVN commit r8073. 2010-09-04 16:23:44 +00:00
fae4a3da24 Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
6ceee8a5ec This was SVN commit r8069. 2010-09-04 04:11:15 +00:00
086d522050 Made structures reference new buildings icon sheet
This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
b9e288301b This was SVN commit r8067. 2010-09-04 01:01:17 +00:00
e89c761cce This was SVN commit r8066. 2010-09-04 00:44:04 +00:00
ef752ebd53 This was SVN commit r8065. 2010-09-03 22:04:16 +00:00
e88760f7c1 Made comment consistent with changes
This was SVN commit r8064.
2010-09-03 20:18:54 +00:00
5cc04d44f8 Fix some script errors
This was SVN commit r8062.
2010-09-03 20:04:11 +00:00
7f680afd0a Fixed unhandled event 'ResourceGather' in the PASSIVE state
This was SVN commit r8061.
2010-09-03 19:58:15 +00:00
2b57f4f998 # Initial support for formation movement.
Support asynchronous path queries.
Allow escaping when stuck in impassable terrain tiles.
Split Update message in multiple phases, to cope with ordering
requirements.
Support automatic walk/run animation switching.

This was SVN commit r8058.
2010-09-03 09:55:14 +00:00
f80ee08f5f This was SVN commit r8054. 2010-09-02 19:21:49 +00:00
38f29e055c #New Greek Scout Tower and textures.
This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
bf4ea39457 This was SVN commit r8052. 2010-08-31 01:55:14 +00:00
90e4672c8d Removed unnecessary null assignment
This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
1cbd528b94 This was SVN commit r8050. 2010-08-30 01:45:54 +00:00
f5b32e0ff5 This was SVN commit r8049. 2010-08-30 01:03:54 +00:00
4e3186c8a2 This was SVN commit r8048. 2010-08-30 00:49:14 +00:00
660ce1bcb8 This was SVN commit r8042. 2010-08-29 04:25:13 +00:00
714573c442 Deleting Latium map and will replace with a new one soon.
This was SVN commit r8041.
2010-08-29 01:41:58 +00:00
5141a0d3bb This was SVN commit r8040. 2010-08-29 01:12:23 +00:00
ed0c6c72c8 added auto-smooth group
This was SVN commit r8039.
2010-08-28 23:50:07 +00:00
0273df2943 #New texture for Greek military and economic buildings.
This was SVN commit r8038.
2010-08-28 22:15:40 +00:00
0a98fbaba2 Cache the Entity States and Templates to increase performance
This was SVN commit r8037.
2010-08-28 21:12:52 +00:00
b0ea2c62be This was SVN commit r8036. 2010-08-28 05:32:36 +00:00
f1c0370e9e This was SVN commit r8035. 2010-08-26 21:57:52 +00:00
3f5661a90e Adjusted build times for buildings.
This was SVN commit r8034.
2010-08-26 02:51:02 +00:00
f574d32339 #Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps.
This was SVN commit r8033.
2010-08-26 02:21:59 +00:00
e2b55d56a6 Tweaked the tooltips again.
This was SVN commit r8032.
2010-08-26 01:14:14 +00:00
2c5c4bc292 Re-worded the tooltips a little bit.
This was SVN commit r8031.
2010-08-24 02:34:04 +00:00
c78dffb19f Fix tests
This was SVN commit r8029.
2010-08-23 17:36:28 +00:00
b9b5f1461a This was SVN commit r8027. 2010-08-22 19:20:37 +00:00
0e2dd1671c This was SVN commit r8025. 2010-08-22 18:03:21 +00:00
a9b11b780e Fix right clicks passing through GUI objects and triggering unit commands.
Fix cursor displaying unit commands when over a GUI object.

This was SVN commit r8020.
2010-08-21 23:58:08 +00:00
a41dd1d736 # Add repair command.
Fix #537 (Repair functionality for damaged buildings) based on patch
from evans.
Make some unnecessarily optional template elements required.

This was SVN commit r8015.
2010-08-21 21:53:51 +00:00
b38e032c7e # Population limits.
Fix #531 (Enforce Population Limit), based on patch from evans.
Empty training queue and refund resources when buildings are destroyed
or captured.
Specify Cost defaults in XML instead of JS, to simplify some code.

This was SVN commit r8014.
2010-08-21 20:43:55 +00:00
445a300a3a Rebalanced the gather speeds for Advanced and Elite unit levels. Players will need to research econ techs in order to speed up gathering.
This was SVN commit r8012.
2010-08-21 00:55:00 +00:00
92dfdd64cb #Larger icon sheet for Buildings.
This was SVN commit r8011.
2010-08-20 04:40:09 +00:00
aec91893cd This was SVN commit r8010. 2010-08-20 00:51:28 +00:00
9a316f21e0 This was SVN commit r8009. 2010-08-20 00:27:38 +00:00
4bb65aaf45 This was SVN commit r8008. 2010-08-19 23:33:45 +00:00
aa65eb2008 Fixed empty tooltips from displaying a small, empty square
This was SVN commit r8004.
2010-08-19 14:57:51 +00:00
dfa155f6b9 Simplified the main selected unit's icon tooltip
This was SVN commit r8003.
2010-08-19 14:09:00 +00:00
5a745eb1c7 This was SVN commit r8002. 2010-08-19 03:55:45 +00:00
09a64be42f This was SVN commit r8001. 2010-08-18 02:56:24 +00:00
ad841c3e02 This was SVN commit r8000. 2010-08-18 02:47:38 +00:00
20b2e744ae This was SVN commit r7999. 2010-08-18 02:22:33 +00:00
be6fe81ad1 This was SVN commit r7998. 2010-08-18 02:19:26 +00:00
65358cb9fe This was SVN commit r7997. 2010-08-18 02:15:59 +00:00
fe9d2d291e This was SVN commit r7996. 2010-08-18 01:27:03 +00:00
5ee7f7b178 Reworked selection details and rank code
Added rank tag to templates to avoid string parsing

This was SVN commit r7995.
2010-08-17 13:37:46 +00:00
e3b6d47b95 This was SVN commit r7994. 2010-08-17 05:43:26 +00:00
0405ebd7a6 Added a cheeky tooltip to the pyramids.
This was SVN commit r7993.
2010-08-17 02:43:17 +00:00
7dd4bdb2ed This was SVN commit r7992. 2010-08-17 02:26:37 +00:00
723653fdbc This was SVN commit r7991. 2010-08-17 02:24:47 +00:00
e44c87543f This was SVN commit r7990. 2010-08-17 01:18:15 +00:00
d9aa52af8e Edited tooltips.
This was SVN commit r7989.
2010-08-17 01:13:29 +00:00
7a2fac889f Enabled template tooltips
This was SVN commit r7988.
2010-08-17 00:55:02 +00:00
f64e4c71cf This was SVN commit r7987. 2010-08-17 00:13:18 +00:00
03cdd1aa9a This was SVN commit r7986. 2010-08-17 00:13:03 +00:00
ae4ce3b097 This was SVN commit r7985. 2010-08-17 00:12:39 +00:00
ee642bd030 Animal icons by Mario Machado
This was SVN commit r7984.
2010-08-16 15:58:40 +00:00
d401e8a401 This was SVN commit r7982. 2010-08-16 01:28:31 +00:00
c7bcca97cf This was SVN commit r7981. 2010-08-16 01:23:17 +00:00
fc68300f58 This was SVN commit r7980. 2010-08-16 00:50:45 +00:00
2c65a3d5dd #New Egyptian Obelisk eye candy by Brightgalrs.
This was SVN commit r7979.
2010-08-15 23:24:04 +00:00
1fc3b198ba This was SVN commit r7978. 2010-08-15 23:22:09 +00:00
0258d6614f This was SVN commit r7977. 2010-08-15 22:15:19 +00:00
7525aecc17 #Gather food from Apple Trees.
This was SVN commit r7976.
2010-08-15 22:04:19 +00:00
57584e80ec This was SVN commit r7975. 2010-08-15 21:05:06 +00:00
cd76d5c4b7 Gazelle horns.
This was SVN commit r7974.
2010-08-15 20:27:21 +00:00
5323ba6299 This was SVN commit r7973. 2010-08-15 19:11:39 +00:00
85774db1c4 #Egyptian Cliff textures.
This was SVN commit r7972.
2010-08-15 17:14:40 +00:00
cabd993966 Switch default multiplayer map.
Change infantry-train sound to something a bit more appropriate.

This was SVN commit r7967.
2010-08-15 12:22:19 +00:00