44ddbd201f
Removed an old unused #define
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This was SVN commit r1092.
2004-09-01 19:23:02 +00:00
Gee
e2a8eb4def
Removed some debug output in log only I need to see.
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This was SVN commit r1091.
2004-08-31 03:25:36 +00:00
Gee
7e5ec93036
Minor change I forgot to make.
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This was SVN commit r1090.
2004-08-31 03:24:42 +00:00
Gee
705682a2cd
Added buffer-zone as setting.
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This was SVN commit r1089.
2004-08-31 03:22:39 +00:00
Gee
f0fbd8a961
Added buffer-zone in default style and changed the text-test some.
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This was SVN commit r1088.
2004-08-31 03:22:13 +00:00
Gee
9ce8a4ced8
Specifics for icon added.
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This was SVN commit r1087.
2004-08-31 02:18:57 +00:00
Gee
51b5254a9d
Added a GUI file to load
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This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
Gee
924b0bf1b4
Major fixes and updates. Let me know if I screwed up resolving conflicts.
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This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
3b91514dbe
buildTime() function, as a temporary version identifier for distributed builds
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This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
00abe93628
New readme file to ensure system/ doesn't get removed.
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This was SVN commit r1083.
2004-08-29 20:27:05 +00:00
e76c245227
Various fixes from Malte, including a General's Tent main menu.
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This was SVN commit r1082.
2004-08-29 19:33:22 +00:00
1036f4cb5b
Merged content of ps_instructions.txt into system.cfg, since they both have hotkey listings.
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This was SVN commit r1081.
2004-08-29 15:59:18 +00:00
23e9e16096
Removed ps_instructions as content has been merged into system.cfg.
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This was SVN commit r1080.
2004-08-29 15:58:50 +00:00
f05afa04a2
fix incorrect Tex_reload state handling (caused actual reloads to fail, i.e. display white texture)
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This was SVN commit r1079.
2004-08-28 17:44:28 +00:00
b7ceaa0652
fix init segment names (must not be A or Z); see meeting log, 2004-08-28
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This was SVN commit r1078.
2004-08-28 17:34:06 +00:00
c630437a9e
Removed -- it was no longer used (replaced by unifont.(cpp|h)) and causing conflicts with ps/Font.cpp
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This was SVN commit r1077.
2004-08-28 13:35:48 +00:00
39a2589e2c
mk_handle -> cast_to_HANDLE (less confusion)
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This was SVN commit r1076.
2004-08-28 11:14:23 +00:00
5a3c99d506
Removed some debug logging, since the bug seems to have been successfully removed
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This was SVN commit r1075.
2004-08-27 22:10:25 +00:00
70d84beab2
Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
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This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
9280aa15a7
Adjusted error handling minorly
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This was SVN commit r1073.
2004-08-27 21:14:23 +00:00
5054cf00cd
Added font mappings
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This was SVN commit r1072.
2004-08-27 21:00:21 +00:00
b359da4095
Altered point size to match Windows. Fixed bug with alignment of bold text.
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This was SVN commit r1071.
2004-08-27 20:24:15 +00:00
195ce6cec8
Script for resource counters.
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This was SVN commit r1070.
2004-08-27 20:09:13 +00:00
880b768abd
Noticed "Engine exited successfully on " << __DATE__
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This was SVN commit r1069.
2004-08-27 18:47:14 +00:00
405d5c476f
Made ThrowError(code) visible
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This was SVN commit r1068.
2004-08-27 17:43:04 +00:00
97777fe688
LOG_ONCE, to avoid flooding the log with the same message every frame
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This was SVN commit r1067.
2004-08-27 17:41:02 +00:00
b9d4c282fb
Moved the resource counters over by a couple of pixels.
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This was SVN commit r1066.
2004-08-27 17:37:14 +00:00
1aae7dcead
more dox!
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also found problem with partial reads from zip; not important since all
files are currently loaded in one go, but will attack tomorrow.
This was SVN commit r1065.
2004-08-27 00:33:20 +00:00
d607aad4db
had a look at mmap() due to gamedev post. cleaned it up; now bulletproof and armor-plated (I hope :)).
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This was SVN commit r1064.
2004-08-27 00:29:46 +00:00
357874a48c
Portrait code for Dudette.
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This was SVN commit r1063.
2004-08-26 10:41:10 +00:00
e34c5fdd5d
Added Dudette entity to test GUI button.
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This was SVN commit r1062.
2004-08-26 10:37:55 +00:00
71753a875f
More GUI updates.
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This was SVN commit r1061.
2004-08-26 10:37:27 +00:00
9c579eb89d
Executable version of the exception-stuff generator
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This was SVN commit r1060.
2004-08-26 10:34:09 +00:00
4041b7880e
Made missing textures non-fatal
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This was SVN commit r1059.
2004-08-26 10:31:34 +00:00
8943b1a0f2
Realigned resource icons to right.
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This was SVN commit r1058.
2004-08-26 09:28:10 +00:00
b2a2f447f7
New GUI files to match the new fonts and resource icons.
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This was SVN commit r1057.
2004-08-26 08:19:33 +00:00
10930987a8
Added new fonts from Jason.
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This was SVN commit r1056.
2004-08-26 08:13:34 +00:00
918cb99c7f
now verify glActiveTexture != 0 in GL extension check (in response to bug #18 )
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This was SVN commit r1055.
2004-08-25 11:44:11 +00:00
85b570f2e9
Removed terrain.raw ... ScEd no longer needs it (generates flat map instead of using this as its default heightmap).
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This was SVN commit r1054.
2004-08-25 09:35:28 +00:00
c01f1f00a8
Minorly better error handling
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This was SVN commit r1053.
2004-08-24 21:07:20 +00:00
4ce93a9f12
remove misalign warning (no longer relevant)
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This was SVN commit r1052.
2004-08-24 17:42:46 +00:00
df5ba1f690
simplification: only VFS allocates output buffer
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This was SVN commit r1051.
2004-08-24 17:34:00 +00:00
13e5f5dc11
underwent review, armor-plating and documentation. "finished" (i hope) except for one last outstanding issue:
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special-casing uncompressed files in archive. the impl is hackish ATM,
and requires further work on the file_io cache.
This was SVN commit r1050.
2004-08-24 17:29:54 +00:00
fb0b498de2
pthread_mutex update - now uses CRITICAL_SECTIONs. quite hacky; awaiting word from simon how he'd like it :)
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This was SVN commit r1049.
2004-08-24 17:27:51 +00:00
49e284ae5e
now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
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This was SVN commit r1048.
2004-08-24 17:26:35 +00:00
aba8d1daaa
Updated GUI scripts to include references to all the new GUI images for the next PASAP milestone in sprite1, and implemented some of it in hello and basefunctions. Mostly just throwing images on the screen, but some new stuff like it shows portraits and stat icons when clicking units now.
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This was SVN commit r1047.
2004-08-24 17:17:23 +00:00
e287eac695
Updated charsets
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This was SVN commit r1046.
2004-08-24 14:59:41 +00:00
68aa9a81f3
Removed the single-pixel borders between glyphs; most font textures are now half their former size
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This was SVN commit r1045.
2004-08-24 14:58:50 +00:00
f0e6936b94
Updated
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This was SVN commit r1044.
2004-08-24 11:42:44 +00:00
d5a5f4c300
Now uses plain English messages when calling translate() before loading a language, rather than crashing
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This was SVN commit r1043.
2004-08-24 11:32:32 +00:00