pyrolink
b86ae011c9
Some loading stuff
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This was SVN commit r3378.
2006-01-21 11:02:35 +00:00
b889826a3d
Some Linux compile fixes over the place.
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Create TerrainRenderer, ShadowMap and WaterManager classes to divide
CRenderer's functions into more logical units.
This was SVN commit r3332.
2006-01-07 01:04:26 +00:00
pyrolink
763eb9311d
Fixed starting rotation problem and made the first point of the spline drawn
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This was SVN commit r3328.
2006-01-05 05:48:31 +00:00
pyrolink
07609972a8
Updated with NU splines.
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This was SVN commit r3307.
2005-12-29 06:38:45 +00:00
3ea5fa5b46
Lots of fixes for the Linux build:
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- renamed sysdep/unix/ functions where necessary
- more int -> LibError conversions in the sysdep/unix/ part
- added some explicit #include statements where necessary
- moved enum LibError/ErrorReaction declarations
(gcc doesn't support forward enum declarations)
This was SVN commit r3267.
2005-12-17 22:00:54 +00:00
pyrolink
8199091425
Incomplete cinematic functions. (Are committed to keep CGameView compatible, which uses an instance of CCinemaManager). Atlas components will be committed once Atlas is up and running.
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This was SVN commit r3198.
2005-12-06 06:52:24 +00:00