Calefaction
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955ddcf9a1
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More programmable pipeline updates
This was SVN commit r1280.
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2004-10-30 21:57:46 +00:00 |
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0a4c838185
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Exciting space->tab transformations
This was SVN commit r1265.
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2004-10-21 15:04:19 +00:00 |
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Calefaction
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50dee130ae
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Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
This was SVN commit r1254.
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2004-10-17 21:01:00 +00:00 |
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b2afef529c
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Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions.
This was SVN commit r912.
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2004-08-05 13:07:51 +00:00 |
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MarkT
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e4fe4ed602
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JS Interface to entities. It even partially works now.
This was SVN commit r469.
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2004-06-10 22:24:03 +00:00 |
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notpete
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a7d0c194ad
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Reworked model and terrain rendering to use new VertexBuffer classes; many other smaller changes.
This was SVN commit r411.
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2004-06-07 19:53:58 +00:00 |
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1eaadd38aa
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ran everything though mark's newline stomper.
This was SVN commit r322.
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2004-05-30 00:46:58 +00:00 |
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notpete
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6f20408595
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Moved from terrain; contains a whole load of changes related to shadows, props and animation.
This was SVN commit r302.
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2004-05-29 20:51:42 +00:00 |
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