ea66b2a943
This was SVN commit r4483.
2006-10-05 00:23:14 +00:00
21d65a5e94
Added minimum range to archers as well as ProjectileSpeed property to all ranged units.
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This was SVN commit r4482.
2006-10-04 04:49:17 +00:00
1735502032
This was SVN commit r4479.
2006-10-04 01:48:00 +00:00
9d15e5c1ec
This was SVN commit r4478.
2006-10-04 01:27:17 +00:00
66202f3bca
This was SVN commit r4477.
2006-10-04 01:06:33 +00:00
fbad7777e8
Michaels requested greek maps, and Andrew's cinimatic demos
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This was SVN commit r4476.
2006-10-04 00:30:28 +00:00
7ab968fad8
This was SVN commit r4475.
2006-10-03 09:18:28 +00:00
7538634bee
This was SVN commit r4474.
2006-10-03 08:50:38 +00:00
a29498f083
This was SVN commit r4473.
2006-10-03 08:50:15 +00:00
04a3915676
This was SVN commit r4472.
2006-10-03 08:49:24 +00:00
df5c8eb952
This was SVN commit r4471.
2006-10-03 08:48:43 +00:00
d42736f673
This was SVN commit r4470.
2006-10-03 08:38:23 +00:00
c3c86330cc
This was SVN commit r4469.
2006-10-03 08:37:52 +00:00
dc4ba130f6
This was SVN commit r4468.
2006-10-03 08:36:40 +00:00
078e12e531
#Palm Trees. ;)
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This was SVN commit r4467.
2006-10-03 08:34:31 +00:00
e1f7eed3cc
This was SVN commit r4466.
2006-10-03 08:31:49 +00:00
617d4b4ceb
This was SVN commit r4465.
2006-10-03 07:30:13 +00:00
848b53a689
This was SVN commit r4464.
2006-10-03 06:54:00 +00:00
fecaeb9d23
This was SVN commit r4463.
2006-10-03 06:31:59 +00:00
b2171185d9
This was SVN commit r4462.
2006-10-03 06:31:27 +00:00
44b6a68d93
Random Sail designs for ships.
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This was SVN commit r4461.
2006-10-03 06:30:49 +00:00
956a5d65b9
This was SVN commit r4460.
2006-10-03 06:18:05 +00:00
1c6858c179
This was SVN commit r4459.
2006-10-03 06:15:16 +00:00
97c2c226b3
This was SVN commit r4458.
2006-10-03 06:14:15 +00:00
2bb3594bd9
This was SVN commit r4457.
2006-10-03 04:52:17 +00:00
66babb89a9
This was SVN commit r4456.
2006-10-01 08:26:46 +00:00
2908c7eca6
This was SVN commit r4455.
2006-10-01 08:26:42 +00:00
6fc1ce54da
This was SVN commit r4454.
2006-10-01 08:26:29 +00:00
85989afe5f
This was SVN commit r4453.
2006-10-01 08:26:24 +00:00
fdedb6c5f2
This was SVN commit r4452.
2006-10-01 08:26:19 +00:00
96e06603c0
This was SVN commit r4451.
2006-10-01 08:23:14 +00:00
f207e66150
This was SVN commit r4450.
2006-10-01 08:16:27 +00:00
5f5234bf98
This was SVN commit r4449.
2006-10-01 08:04:43 +00:00
5b737838db
This was SVN commit r4448.
2006-10-01 07:57:08 +00:00
75990da439
#New and Updated Mediterranean CLIFF terrains.
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This was SVN commit r4447.
2006-10-01 07:54:42 +00:00
eab1e77ac2
This was SVN commit r4446.
2006-10-01 07:34:36 +00:00
935267a7b2
This was SVN commit r4445.
2006-10-01 07:33:00 +00:00
ef99fda77b
This was SVN commit r4444.
2006-10-01 07:32:11 +00:00
fa505ba028
This was SVN commit r4436.
2006-09-30 03:18:12 +00:00
df536ec1e9
This was SVN commit r4435.
2006-09-29 22:31:27 +00:00
d17e0e2274
This was SVN commit r4434.
2006-09-29 22:08:29 +00:00
629ed9b6ee
This was SVN commit r4433.
2006-09-29 22:07:51 +00:00
c01d8ac1c8
This was SVN commit r4432.
2006-09-29 22:07:16 +00:00
e001dba9ce
This was SVN commit r4429.
2006-09-29 00:47:04 +00:00
ace4da867d
This was SVN commit r4428.
2006-09-28 23:59:30 +00:00
06743babb5
floating actors
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This was SVN commit r4423.
2006-09-28 20:30:31 +00:00
0eb31428b5
This was SVN commit r4422.
2006-09-28 20:30:10 +00:00
58e293bf94
This was SVN commit r4421.
2006-09-28 20:29:57 +00:00
31759e53bd
Due to the requested actor changes regarding actors floating on water becoming a reality, I am now able to delete the temporary entites I created for the purpose. Thanks Philip and Jan and the programmer team.
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This was SVN commit r4420.
2006-09-28 20:29:35 +00:00
c14378f98f
#New European Beech tree entities gatherable for wood.
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This was SVN commit r4419.
2006-09-28 08:53:38 +00:00
b8a17f7ecd
This was SVN commit r4416.
2006-09-28 00:47:42 +00:00
5581def43d
This was SVN commit r4415.
2006-09-28 00:47:00 +00:00
2cd0dcddb6
This was SVN commit r4414.
2006-09-28 00:46:37 +00:00
b676fabdcd
This was SVN commit r4413.
2006-09-28 00:39:36 +00:00
c993cf965f
This was SVN commit r4412.
2006-09-28 00:39:22 +00:00
84d5095b8c
This was SVN commit r4411.
2006-09-28 00:38:23 +00:00
5d321b7179
This was SVN commit r4410.
2006-09-28 00:38:04 +00:00
ba3cb6f903
This was SVN commit r4409.
2006-09-28 00:37:53 +00:00
b58e638d3c
This was SVN commit r4408.
2006-09-28 00:37:37 +00:00
f343cc1034
This was SVN commit r4407.
2006-09-28 00:36:56 +00:00
6e34a0a042
This was SVN commit r4406.
2006-09-28 00:36:00 +00:00
9d36d45bb7
This was SVN commit r4405.
2006-09-28 00:35:28 +00:00
ab620ee93a
This was SVN commit r4404.
2006-09-28 00:34:45 +00:00
5fdbe59acc
This was SVN commit r4403.
2006-09-28 00:29:27 +00:00
1c3eb71acf
This was SVN commit r4402.
2006-09-28 00:28:31 +00:00
8b84b72933
This was SVN commit r4401.
2006-09-28 00:28:18 +00:00
72351ef937
This was SVN commit r4400.
2006-09-28 00:27:51 +00:00
22f5d8d2af
This was SVN commit r4399.
2006-09-28 00:27:36 +00:00
4e81f374d2
#A slew of new Mediterranean grass terrains.
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This was SVN commit r4398.
2006-09-28 00:23:42 +00:00
7dececbc5f
This was SVN commit r4397.
2006-09-28 00:22:44 +00:00
95b21acfec
This was SVN commit r4396.
2006-09-27 20:28:33 +00:00
39c7143a1d
Changed cavalry conformance to only the X axis.
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This was SVN commit r4391.
2006-09-26 00:33:58 +00:00
d1188604c4
This was SVN commit r4384.
2006-09-23 18:51:08 +00:00
a1a7dac59c
# Integrated Actor Viewer and Actor Editor tools
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ObjectManager: Removed ObjectTypes because it hasn't been used for
years.
Atlas: Fixed leak when saving with Xerces. Changed range of water
shininess slider.
Actor Editor: Relabelled "Freq" to "Ratio". Made modal dialogs use the
correct parent.
This was SVN commit r4376.
2006-09-22 17:43:00 +00:00
d34ae19788
# cleanup JS
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fix tabs and indenting
This was SVN commit r4371.
2006-09-21 11:30:40 +00:00
054cbaf644
This was SVN commit r4370.
2006-09-20 22:46:15 +00:00
0c0c0c1450
This was SVN commit r4369.
2006-09-20 22:16:15 +00:00
7f50e5b726
This was SVN commit r4368.
2006-09-20 22:15:17 +00:00
56670403ea
This was SVN commit r4367.
2006-09-20 22:13:15 +00:00
b12ee2e4ee
This was SVN commit r4366.
2006-09-20 21:56:37 +00:00
acdf2efbc0
This was SVN commit r4365.
2006-09-20 21:51:51 +00:00
fa7320981c
This was SVN commit r4364.
2006-09-20 21:44:24 +00:00
d90771caf8
#Fixed tree "actors" for more random Gaia goodness.
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This was SVN commit r4363.
2006-09-20 21:42:53 +00:00
2e05d4f386
This was SVN commit r4362.
2006-09-20 21:41:42 +00:00
2c5e11722c
This was SVN commit r4361.
2006-09-20 21:40:16 +00:00
df36e3db0d
#Artichoke Plants for Mediterranean Maps.
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This was SVN commit r4360.
2006-09-20 21:39:46 +00:00
87598ebf40
This was SVN commit r4356.
2006-09-17 22:14:34 +00:00
ff5a9bb5c4
This was SVN commit r4355.
2006-09-17 22:14:16 +00:00
40a8d05386
This was SVN commit r4354.
2006-09-17 21:49:58 +00:00
2774fd9167
This was SVN commit r4353.
2006-09-17 21:49:24 +00:00
2736bda0c2
This was SVN commit r4352.
2006-09-17 21:48:57 +00:00
b626abfda9
#New Oak tree leaf textures
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This was SVN commit r4351.
2006-09-17 20:59:49 +00:00
512e5bbd80
This was SVN commit r4350.
2006-09-17 20:06:03 +00:00
88474be519
Fixed a missing break statement that caused a research event to also be generated when you try to train something.
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This was SVN commit r4347.
2006-09-17 02:18:50 +00:00
58c159faa0
texture tweaks
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This was SVN commit r4344.
2006-09-16 20:30:29 +00:00
d370aa226c
This was SVN commit r4343.
2006-09-16 20:29:46 +00:00
bb649c2d4c
This was SVN commit r4342.
2006-09-16 20:29:05 +00:00
0484a50f4a
This was SVN commit r4341.
2006-09-16 20:28:28 +00:00
cd792eeb8e
XML/JS fixes to movement and terrain conformance.
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This was SVN commit r4338.
2006-09-16 20:11:42 +00:00
b0e7085fb9
Changed default stance to Hold so units don't look like they're attacking each other in Atlas (eventually we can make this be "aggress" in the game but hold in Atlas).
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This was SVN commit r4337.
2006-09-15 18:59:44 +00:00