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3d26549032
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Fixed file properties - removed svn:executable and svn:keywords (left over from CVS conversion?) from all files; set svn:eol-style=native for *.cpp, *.h (and fixed files with inconsistent line endings)
This was SVN commit r3802.
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2006-04-23 23:14:18 +00:00 |
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6a0b5fa0ab
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ScEd: Added unit deletion. Made zoom less frustrating. Let >2 players work.
Fixed random actor props.
This was SVN commit r2109.
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2005-04-03 05:02:00 +00:00 |
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03a6b6e804
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Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
This was SVN commit r1920.
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2005-02-11 12:57:19 +00:00 |
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1c044ac229
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Primitive entity player-selection in ScEd
This was SVN commit r1727.
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2005-01-16 23:09:41 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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ec3452679c
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Restructuring
This was SVN commit r1453.
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2004-12-05 17:59:29 +00:00 |
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